As a commander, players collect, summon, and upgrade an army of Minis, engaging in 1v1 battles or diving into the chaotic Rumble mode against seven other players. Clash Mini recently released its patch 2.0 that introduces a myriad of new features, with Supercell touting it as the game's most significant update to date.
At its core, Clash Mini revolves around summoning and strategically placing Minis to win its auto-chess like battles. You build your deck of minis beforehand, collecting and upgrading them through various means like grinding or spending money in the store.
📲Patch 2.0 Summary
Summarizing the patch notes, Clash Mini 2.0 adds 13 new Minis, including the formidable Battle Machine hero. The game now features Classes, categorizing units and activating special effects when using 2 or 4 units from the same class in a battle.
Rumble becomes a 4-player draft, and cosmetic progression takes center stage with emotes, avatars, and battle highlights. Skin Series and boards are introduced alongside a departure from stat level ups, making progression purely cosmetic.
The Hero Promotions system allows unlocking strategic choices during battles, and heroes can be repositioned once per game. The update also includes a visual overhaul, a Toy Machine (Gacha) for special units and skins, and the temporary removal of puzzles and raids in favor of a Battle Log. The Mini Pass (Battle Pass) undergoes simplification, relying on quests for steady progress
The game is currently still on a “soft-launch” with availability in limited countries only (Australia, Canada, Chile, Denmark, Finland, Hong Kong (China), Iceland, ,Ireland, New Zealand, Norway, Singapore, Sri Lanka, Sweden, The Philippines, The United Kingdom)