Hello everyone, happy Monday to all!
As mentioned previously, there will be an update to the game UI on 20 May, woohoo! Our designers have been working on this for a long time and have tinkered with a lot of different ideas. Today, we’d like to share with you guys some images of the adjusted UI and the origins of our design concepts (note that the images you see below are not yet finalized, so they may be different than what you see after the update on 20 May).
One of the things we wanted to change about the UI included choosing a new color tone, such as a warmer yellow or a cooler blue. As there will be various types of heroes joining the party, we want to maintain the original pastel shades along the way as well as the consistency of our hero designs. Considering that cooler colors fit this purpose better than warmer colors, we decided to go with a cooler shade of blue in the end.
(Original Lobby UI)
VERSUS
(New Lobby UI)
Another tricky thing is to extract visual elements from the game and then modify them for different parts of the UI without straying too far from the element’s original essence. One of the key designs we extracted is the Flash Party star; based on the above two images, you can see that we extracted the star and incorporated it as a main theme for the game and also for the logo. We also further broke it down into these 'shard designs' (circled below) for the ‘Match’ button in the lobby and in our new logo.
There’s one more thing that took us a while to figure out: how do we make a flexible UI structure for all platforms? We spent tons of effort on this in the early stages to bring you a relatively consistent control and visual experience across all platforms. On the other hand, a multi-platform adaptable interface structure is also convenient for future updates.
(Hero selection interface)
Do note that this is not the complete version of the updated UI, as some things will still be changed along the way. Later this month, we will update the announcement and battle interfaces - for example, the haptic feedback from button pressing to increase a sense of responsiveness when touching the screen.
(Setting interface)
Some new features have also been added to the settings; for example, you can now directly disable in-battle emojis before the battle starts instead of having to disable them during the battle. More will be added in time to come, so sit tight!
Feel free to share your thoughts on the new UI, so that we can continue optimizing it. ^.^
Till next time!
XD
Nice. Just need some optimization and new modes.
2021-05-19
The developers are working on those :)
2021-05-21
좋은 의견 감사합니다. 혹시 조이패드, 게임 컨트롤러 지원은 언제쯤 이루어질까요? When will Joypad support be made?
2021-05-20
Joypad support is still under discussion with the team!
2021-05-21
I want to add my cousins and brother so we can play together
2021-05-21