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Spring 2024 Versions Preview - Eternal Evolution

Spring 2024 Versions Preview - Eternal Evolution

1K View2023-12-26
Dear Commanders,
As the end of the year approaches, the Eternal Evolution Team is pleased to accompany all of you through 2023. In anticipation of the new year, we are excited to share with you some updates planned for future releases. In response to your feedback and suggestions, we have highlighted some of the topics that many of you are very concerned about, and we will make some careful adjustments and optimizations to the game content. Please take a sneak peek at the plans for the spring 2024 versions.👀
1. First of all, we understand that many commanders are most concerned about merging old servers and the guild modes. In the current version, many guilds on old servers are grappling with the issue of insufficient members. To revitalize these guilds, we are planning to merge the old servers in future updates. This will provide an opportunity to join more guilds and battle alongside a larger community of commanders.
- Once the server merge is complete, commanders within the same server group will have the ability to add friends, engage in chat, create, and join guilds together. Stay tuned for more detailed updates on the server merge plans.
- Following the successful completion of the server merge, we will proceed to optimize and upgrade the guild modes of GVG and GVE, reopening them at the appropriate time. These revamped modes will offer exciting new rewards that can be used in the Commander Technology Development System for Guild Technology.
2. A new Commander Technology System will be added (Details are still being planned, please stay tuned).
- The Commander Technology System will be developed by consuming normal gene modules and mysterious new items. Each SSS Commander will have multiple class technologies, which can be activated to obtain corresponding gain effects. The mysterious new items will be unlocked in the revamped GVE and GVG modes.
3. In previous versions, we introduced a new Awakening system to enhance the performance of some old SSS heroes that were underpowered for the current combat situation. In future updates, we will gradually introduce the awakening feature for popular old SSS heroes. The next heroes to be awakened are Leo and Rez:
- After awakening, Leo will utilize a new Rage mechanism, and we anticipate his return to the Vanguard lineup. After casting his ultimate skill, he will recover his own HP and charge to the target area, dealing damage to enemies along the way without being controlled during the charge. When Leo casts his ultimate skill for the first time, he will increase in size, increase his Max HP, and recover his own HP.
- Upon awakening, Rez will inject stimulants into allies when he casts his ultimate skill, recovering allies' Energy to the upper limit and causing them to recover HP equal to a percentage of Rez's Max HP. When Rez dies, the death-rattle effect is triggered, exploding on the spot, dealing damage to surrounding enemies equal to a percentage of Rez's Max HP, and reducing their Energy. Rez's awakening materials will be available in the Galactic Arena Shop.
- If you have a hero you would like to awaken, let us know your ideas and we will give them serious consideration.
4. To further accelerate the awakening of heroes for free-to-play players, we have decided to add new gameplay that is still in the design phase. Please pay attention to upcoming update announcements for more specific details. But two things are certain:
- This gameplay will be a permanent feature in the game.
- This gameplay will periodically generate Chaos Soul Crystal Nucleus.
5. At the same time, we have decided to make some adjustments and optimizations to the existing gameplay:
- Crimson Abyss will have new difficulty levels.
- Last week, we released a questionnaire about the Twilight Lands. After considering input from various commanders, we have decided to revamp this mode. If there is a detailed plan for the upcoming changes, we will announce it to you as soon as possible.
- Other gameplay adjustments are also in the works, so stay tuned.
6. Quality of Life (QoL) and Experience Improvements: Over the past year, we have received numerous suggestions for QoL optimizations, and we greatly value this feedback. As a result, in the upcoming spring versions, we will be implementing adjustments and optimizations to various systems and probabilities. This includes:
- Increase the drop rate of effective stats on equipment.
- Increase the probability of effective heroes appearing in Commander Purification.
- Add a new feature to automatically disassemble equipment based on preset stats.
- Update the contents of several shops, such as the Goods Shop, Guild Shop, Galactic Arena Shop, and Wasteland Shop. Please pay attention to the upcoming update announcement for more details.
- Add a new sweep function to the Ancient Altar, allowing you to claim rewards with a single click after clearing all difficulties.
- Meanwhile, we will also include many other optimizations to our plans, which will be accessible to you upon the release of the new versions. We welcome your feedback and suggestions, and we will take them seriously.
These are the planned changes for the Spring 2024 versions, which are expected to go live in the first quarter of 2024. We are delighted to share them with you. We have carefully reviewed your feedback and suggestions, and we are committed to working hard to optimize the game and to listen to your feedback and suggestions to provide you with an improved gaming experience. Let's move forward together in 2024. Thank you for your continued support and love!🥰
*The content mentioned in this article may be changed. Please refer to the names and actual content when they are released.💡
Eternal Evolution Team
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