When I think of card based roguelikes, lots of games come to mind. This game adds the element of combos to the mix and has my attention more then a lot of the others. Your cards are not one and done. You add them to your combo and your attack grows each round. Can you afford the health to get a super powerful combo attack? That adds a lot more thinking and strategy then some of the other deck building games. I am watching this game for its future.
Jathem Sonet1412023-12-29