The wait is finally over as Devil May Cry: Peak of Combat has officially launched globally. After an series of closed beta tests and limited region availability, fans can now dive into the action-packed, hack-and-slash experience on Android and iOS. The release brings with it the promise of DMC hack-and-slash dynamic combat, aesthetic, and characters from the beloved Devil May Cry franchise.
Faithful dynamic combat, but definitely not ‘Peak of Combat’ | Review - Devil May Cry Peak of Combat
https://m.taptap.io/post/6808092
The game features the classic hack-and-slash gameplay style that the series is known for, but with the addition of mobile game mechanics such as gacha systems, upgrading heroes, story chapter missions, grindy progression, and live service elements. The seamless character switching is probably its most unique feature mechanically — a current mobile ARPG staple adapted into DMC form, allowing players to switch between characters like Dante, Vergil, Lady, and Nero during combat.
The controls are responsive, enabling precise movement, powerful attacks, and stylish combos. You can dash, launch into the air, perform quick or powerful attacks, as well as one ability and ultimate ability.
Overall, the combat system maintains its fast-paced, combo-driven nature. Devil May Cry: Peak of Combat introduces a rating system that grades player combos up to SSS, a familiar measure of stylishness. Despite these positive aspects, I wouldn't go as far as to say it has lived up to its rather demanding name, 'Peak of Combat.' It’s certainly not the pinnacle of the series.
👍 Very good ✌️
2024-01-14
can't even spam my gun moves deleted it so fast
2024-01-12
was expecting more advanced game control and combos it just trash to be honest and the tag system like tf
2024-01-12