MOB RUSH - Roguelike Survival Gameplay Android iOS
Game: MOB RUSH Genre: Action Gameplay: MOB RUSH GAME MLBB's original Roguelike survival game, come on! 1. Equipment system overhaul - Modified the efficiency of equipment output, now you can get powerful equipment faster in the early stages. - Optimized the equipment synthesis scheme and materials required (consumption quantity has been increased, but the input has been greatly increased at the same time). - New purple quality equipment, broken from blue equipment, has a unique suffix effect, and the effect is greatly increased after combining multiple pieces. - Added some new white and green equipment to make attribute synthesis more in line with Mob Rush gameplay design. - Adjusted equipment attributes, now all white equipment and most green equipment will no longer have special skills. - Added a new limit on the number of different types of equipment, now each hero can only carry 3 physical equipment, 2 defensive equipment and 1 pair of shoes. - Shoe quality has been upgraded by 1 grade, and blue shoes have more powerful skill effects than in the past. 2. Battle Gameplay and Balance Adjustments - Added 5 new in-game generic Rogue skills: Black Dragon Wave, Tygril Blast, Axe Flamethrower, Nolan's Cross Chop, and Nolan's X Chop. - Added 4 new in-game pick-up items: Bomb, Berserk Potion, Flamethrower, Time Stall. - Added 3 new in-game active items: Resurrection Potion (1 per limit), Healing Potion (2 per limit), Magic Dice (unlimited per game), which can be obtained for free or purchased for a fee during various activities. - New [Abyss] map, [Lancelot] [Dragon] and other monsters. - Changed the combat attribute [Physical Blood Suck] to [Blood Suck]: instead of a fixed percentage of damage dealt, it returns life according to a specific multiple of the number of monsters killed. - New Attribute [Attack Effect]: Indicates the extra damage triggered by each normal attack that hits an enemy. - Optimized some equipment skills and adjusted their attributes - Optimized the performance of a large number of in-game skill effects - Fixed some skill bugs 3. System Optimization and Economic Adjustment - Increase the number of mainline levels to 75, and adjust the difficulty of the levels - Optimize the difficulty and score of qualifying matches - Reduced the difficulty of three-star quests in the 5th level of each chapter. - Optimized reward drops: now you can get high level equipment, various items and diamonds faster in the early stages. - Added the rule that the rewards for the first 10 mainline matches per day will be greatly increased. - Added the concept of Battle Power, which allows players to evaluate the training of heroes and their equipment. - Opened up recharge, mall and lottery - Opened up various activities and provided many items for players to receive or purchase for free. - Optimized a lot of information tips and fixed some bugs MOB RUSH New CBT.
7LGAMEPLAY4K2024-05-15