Raziel Rebirth: Dungeon Raid is a top-down ARPG similar to Diablo, that offers a straightforward top-down dungeon exploration and combat experience. Players navigate through levels filled with hordes of enemies; and usually culminates with a boss battle at the end.
Re-providing an enjoyable gameplay and a satisfying power fantasy | Beta Review - Raziel Rebirth
https://m.taptap.io/post/6853877
The game is currently on an Open Beta with a release coming soon, and progression from this beta will carry over. For all intents and purposes, this game is basically out now
Players can choose from a variety of character classes; From mage, rogue, and warrior archetypes and more, each with unique abilities and playstyles. The combat mechanics reward skillful maneuvering, well-timed dodges, and mastery of character-specific combos. Ofcourse as with most ARPG, gear, itemization, and skill tree is what matters the most and is what influences your character power and ability to kill mobs faster.
Raziel Rebirth closely resembles Diablo III in terms of how the skills work and the overall mechanical feel of the gameplay. Many skills are direct copies taken from Diablo III, such as the Barbarian’s Leap and Whirlwind; and Wizard’s Arcane Torrent and Blizzard. Showing this game to a Diablo fan without the menus, he/she would probably think this is a legit Diablo III spin-off for mobile.
Looking at old gameplay footage and comparing it to my experience today, it looks like it's mostly the same experience with just re-upped servers and new events, from the menus and loading screens to the actual gameplay, which is good news! Fans of the original Raziel still longing for that game will be glad to hear this, especially those who aren’t still satisfied with Diablo Immortal and other ARPG games.