A roguelite metroidvania with town building! | Gameplay - Never Grave Demo
Never Grave: The Witch and The Curse offers a mix of hack-and-slash combat and possession mechanics, while offering town building elements during moments of respite on your home town. As a metroidvania, 2D platforming elements are a huge part of dungeon crawling — there are secrets to discover, traps to avoid, and hazardous environments to navigate around in.
Death is an integral part of the experience. The core experience involves repeatedly exploring procedurally generated dungeons, gradually reaching deeper than before, and simultaneously building up your character’s power and the town’s facilities.
lyndonguitar6592024-01-29