Graphic :❤️🤍🤍🤍🤍
The graphics of this game are still under development, and as such, they cannot be considered to be of the highest quality. In addition, the current testing phase does not allow for the use of the 60fps feature or high graphics settings. As a result, players are unable to fully experience the game's graphical potential.
Sound Effect:❤️🤍🤍🤍🤍
The audio quality of this game seems to be focused on the background music, with the character and monster audio being of a noticeably lower quality. This is particularly noticeable when dealing damage, as the audio effects are often muffled or indistinct.
Gameplay : ❤️🤍🤍🤍🤍
The gameplay is a battle royale involving monsters. It's like playing Pokémon but in a battle royale setting, which is interesting, but the concept of scoring, points, etc. is unclear.
Almost everything is unclear, such as how much experience we will get for our monsters from each monster we defeat, which monsters are strong and which are not, how much experience we get, and how much damage our monsters will do if we upgrade them.
Story : 🤍🤍🤍🤍🤍
The game lacks a story. When you start, there is only a tutorial that teaches you how to play. As a result, there is no explanation for why you can have three monsters that follow you around
🙃Specific critiques :
- The game's objectives are unclear.
- The scoring system for winning is unclear.
- The game is unable to run at 60 frames per second.
- The game is too choppy or laggy.
Conclution :
Dreamster World feels like a rough diamond in need of serious polishing. The core concept holds promise, but its execution currently leaves much to be desired.
Remember, this is just a taste of the game. Check out my gameplay videos and dont forget to comment.