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Invincible: Guarding the Globe
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Invincible: Guarding the Globe - Blak_Rice's Posts - TapTap

60 View2024-03-11
This is an idle gacha game.
πŸ‘ Pro: Liked the minimum of gore/blood splatters present in the game when beating up enemies.
πŸ‘ Pro: UI is simple and game allows you to check how long idle rewards are built up before giving you the option to collect it.
πŸ‘Ž Con: Story is trash. It's basically someone cloned the heros with lots of padding to inflate the number of chapters.
πŸ‘Ž Con: A week of grinding for currency to play the gacha (not including events or achievements) allows only for 3 full hero gacha clears.
Combine this with the fact that you have to pull the gacha in order to level up the shop to make rare heros more frequent leads to very slow ranking up of characters.
πŸ‘Ž Con: Character ranking up works in set of 3s. 3 copies of same rank character makes it a Rank+ character. You need 2 other rank+ characters in order advance to the new rank.
Combine this with the previous con and you can see how tedious ranking up characters become.
πŸ‘Ž Con: This being an UBISOFT game means that of course that the monetization is overpriced.
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This game presents a clear picture of how vile and greedy American companies making online games can be. We've been lied to and misinformed about the game being generous to users with tons of good free and event stuffs, but the music stops as soon as you enter the game and see it for yourself . . . . Asides from the skill animations & graphical aspects, nothing much about the game is praiseworthy nor does it have anything new to offer in the Turn Based RPG market. The devs would go as far as to remove and toss down the negative reviews while keeping the positive ones (by clone accounts) above, fooling people into falling for their trap. Despite the stamina giveaway, you're still eventually going to struggle for it as well as the materials needed to level up and promote your heroes in short time. Story and dungeon mode difficulty rises rapidly as you proceed on and there is no option to skip the hero ultimate skill animation prolonging the battle phases. And as for gacha itself... That's beyond horrible. The drop rate is only 1% and that speaks true for itself. Even Netease's Onmyoji (company I hate) has better drop rates (1.2%) than this dumpster fire of a RPG. Not to mention the gacha resources are also very tough to acquire. The game let's new users make only 5 retries of gacha on the so-called "choose you legendary hero" banner among 7 legendary heroes (NERFED) when it doesn't even guarantee legendary grade on every pull. It's as if the devs deliberately don't want you to have any decent legendary grade hero for a satisfied start of the game. On the other hand, a new Chinese RPG named "The Project : Akasha" at it's initial stage is already being very generous enough to all users, with gacha drop rate being 4.6% .. Everytime I enter that game, I'm being bombarded with tons of freebies. Not just that, even Soul Land and Figure Story has drop rates of 10% and 4% respectively. Heir of Light, Super String and Hero Cantare are also very promising to users of all class. These are the types of companies that actually value their customers' mental satisfaction and want them to continue using their gaming products with a smile. These are the types of companies your money is worth investing on. Mark my words, by the end of this year or the beginning of next year, this game will literally lose more than half of it's users unable to meet their common needs, thus becoming a ghost town RPG where only your message on global chat window will echo around. In short, if you're someone who don't mind stingy RPG and aimed for competition & annihilation (of younger free players in PvP) , then congrats, this might be the perfect game for you ~~
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