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Devil May Cry: Peak of Combat
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Devil May Cry: Peak of Combat - AltNova's Posts - TapTap

236 View2024-04-14
It's gone full circle.
Ah, Devil May Cry, the forefather of the character action genre and "inspiration" for countless mobile anime action RPG, Peak of Combat doesn't deserve any of those accolades.
👍 Pros:
- Great Optimization, mid-range phones should have no problem running the game.
- Looks pretty good for a mobile game.
👎 Cons:
- Very dumbed down gameplay, it's basically Honkai Impact 3rd but worse, the control is unresponsive, the combat lacks any kind of polish that makes the console releases so great and characters miss like half of their moveset so the game can sell those moves as separate characters.
- The awesome ost is gone, replaced with generic guitar riffs and ill-fitting backing tracks.
- The gacha follows the Genshin formula, 0.6% rate for S rank, 90 pulls pity and 50/50 once you hit pity. Note to devs, don't copy Hoyoverse if your game isn't even half as decent as theirs.
- Endgame contents is just busy work, anything worthwhile lies in the co-op, PvP and leaderboards. Oh, you don't got the latest OP units to compete in these modes? Tough luck kid, eat the whale's leftovers, your "skills" ain't beating a deep pocket.
- Stamina takes an eternity to recharge, it'd have been no problems if the campaign didn't take a shit ton of it, you wack a few demons and it's already at zero. It's also used for farming cards, this game's version of GI's artifacts, having to split stamina between cards to power up and the campaign to unlock content grind the progression to a halt.
In conclusion, just play PGR.
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Devil May Cry: Peak of Combat has gone through a major downgrade, but it’s still a solid action game
SHOULD I PLAY DEVIL MAY CRY: PEAK OF COMBAT? It’s worth checking out, but you might want to keep your expectations in check, especially if you played the beta. I was really impressed with Devil May Cry: Peak of Combat during its beta, but since then, the combat system has been seriously downgraded. Characters now have only one basic attack button, which makes it much harder to string together combos. The original weapon switching system has been replaced with character swapping, which makes individual characters less customizable. It’s still a good mobile action game, but it’s lacking the kind of complexity I crave from a
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