Like most 3PS/Hero based arena games, the layout of most maps/ "arenas" are in a standard "3 Lane Layout" (3LL) (left, right, and middle). Understanding of these lanes and what happens most in these lanes, can drastically change how you play not only T3 Arena but OW2 as well for example. The "3 Lane Layout" is designed to make the middle lane the central point where the objective is being held or pushed, and allowing the left and right lanes to be used for flanking, support placement, (3/5 times) a sniper of some sort. These are some terms you can use to better understand what's happening and give better comms if needed.
DEAD LANE: There is a term that's used in gaming called the "dead lane" it's the lane that is getting the least amount of attention or utilization at any given time. It has a few names I believe (I think some people may call it the "safe lane").
DEAD SIDE/ HYPE SIDE: Just like "Dead Lane", "Dead Side" is splitting the battlefield in half, and understanding which side of the map has the least amount of movement. "Hype Side" is the opposite, it is the side of the map that has the most amount of movement.
FAVORED SIDE: In the 3LL there will be a lane that not only favors your team, but the enemy team. To know what lane favors you, it will be the lane that provides the most right-hand peaking potential. You probably do it subconsciously, but most players have the desire to go to their immediate right (it's because they have the most coverage on that side and can get an eye on the opponent and deal their entry damage first using, the right hand peak). I say most for a reason, because some heroes can't use the right hand peak (e.g. projectile based heroes, most snipers, and tanks), and so they have the choice to not really have a favorable side from their prospective.
FLANKERS PATH: The "Flankers Path" is always going to be referring to the right or left lanes, Flankers specialize in close quarter engagements, and should be using the "dead lane" to close the gap to backline enemies with as little hassle as possible. Great/ confident flankers will use either the left or right lanes to close gaps, if they aren't worried about a few engagements along the way.
By no means is all of the terminology out there to help you and your team have a better understanding of map layout, but you can use this material as a foundation to build upon. I understand that some of this stuff is a lot to think about when you are in highly intense matches, but I'm sure that once you understand these concepts and terms, you'll be a much more well rounded player. As always,
I hope this helps,
-Dr.TANKi
ai
2024-05-02