🎮 Gameplay: The concept is kind of nostalgic hence its not that hard to understand whats going on in the screen.
A little bit of issue in the spawning process during the start of the match sometines as if you started wandering immediately the you might end up going outsite the map and keep falling till the match ends or you die...
For those who might ask this...this game even though conducted its beta test in korea,it still had english as one of its languages.
👨🦰Character Creation:This part was something that i loved the moment it came on screen at the start but was disappointed later as it ONLY lets you customize the head and ONLY lets you choose from a limited number of presets which ONLY has hairstyles and faces(no sliders too).But since the game is in FPP the ONLY face and body you are gonna see is of your teammate or of enemy players.So its not that big of a let down for the game.
🕹️ Controls: Controls were absolutely fluid for a beta but its expected since its Krafton and Bluehole we are talking about...but the animation of attacks are so long that its very difficult for your attacks to register on the enemy in time,by the time you finish a single enemy another would already be walking over your corpse.
📖 Storyline: The game doesn't have a storyline at the moment or so to speak of. Its just has pointers for you to understand the game better during the tutorial phase,who knows it might be added later on in the official versions but there isn't really a need for it as of right now.
🧐 Review: I like the game as a whole as its an interesting concept,but not gonna say i loved it as its still in development phase and hopefully gets better till the official release.