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T3 Arena
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T3 arena character concept (flank) codename: Darkwinds

T3 arena character concept (flank) codename: Darkwinds

129 View2024-06-20
Description: Flank that set-up position and resource before engaging enemies with high mobilities and damage quickly

Gun (Explosive shuriken): Throw fast-speed, projectile (can headshot) in 3 round burst. Explode after a delay when sticking to Enemies or other objects. Direct damage: 280 Explosive damage: 280 Headshot multiplier: 200% magazine: 30.

Health: 3920 Shield: 1400

Ability 1 (Galeshadow kunai): Throw a kunai that sticks to walls or enemies dealing damage when sticking to the enemy(1), and explode after a delay dealing damage(2), slow, reveal enemies hit, hitting at least 1 enemy give you a Darkwinds charge. During the travel and delay, reactivating this ability teleports you to the kunai. Delay: 2 seconds Damage(1): 560 Damage(2): 1680 Slow 30% Duration: 2 seconds Cooldown: 10 seconds

Ability 1 [Sword] (sweeping hurricane): Become immune to damage and control but cannot shoot, after it ends or on reactivation ending the immunity, deal damage to all enemies around you. Increased by the amount of times you take damage and control during immunity. Duration: 1,5 seconds Damage:1680-3360 Damage increase: 336/damage taken instance.

Ability 2 (Darkwinds sword) : (Passive: every 3 direct hits or 1 headshot from Explosive shuriken gives you a Darkwinds charge,) Unsheathe your sword replacing Gun and Ability 1. Your Gun is a dash towards your direction that deals damage to all enemies hit. Every use of Gun and ability 1 in this mode consumes a Darkwinds charge. Automatically ends after a duration, manually reactivates this, or when you consume all your Darkwinds charge. Maximum charge: 6 Duration: 7 seconds Damage: 2240 Cooldown: 15 seconds

Ultimate 1 (Shadow maelstrom): Unsheathe your sword replacing your Gun and ability 1, gain damage and speed boost, and unlimited Darkwinds charge. Damage and speed boost: 25% Duration: 10 seconds

Ultimate 2 (Star splitter) : Throw a kunai that sticks to the first enemy hit, after an enemy is hit and a delay dash to that enemy, ignoring terrain and enemies, dealing damage to that enemy (this damage ignores damage reduction). Delay: 0,3 seconds Damage: 60% target max. Health

Passive (samsara): Unsheathing your sword gives you speed boost equal to the Darwinds charges you have while ending Darkwinds sword state gives you attack speed boost equal to the amount consumed. Speed and attack speed boost:5%/Darkwinds duration: 3 seconds Max. Effectiveness: 6
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Comments
Mas Bintang
Mas Bintang
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1

Good Concept My Friends 😁 Your Imagination Is Good Like Me

2024-06-21

Bigbadwolf
Bigbadwolf
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Gonna be op

2024-06-24

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