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CrisisX
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CrisisX - F2PallTheWay's Posts - TapTap

64 View2024-08-23
🕹️ Controls: 
The horse control needs to be changed, or at the very least, improved. The direction and speed at which the horse will run should be controlled separately, just like with a regular control. One suggestion is to place navigation controls on the left side of the screen, and the accelerator and brake buttons should be on the right. This will make controlling the movement of the horse much simpler.
🎮 Gameplay:
The horse riding bugs
1. when player ride the horse and jump the player character gets stuck in horse body.
2. when the horse get bump on objects such as barricades, stones, tree and sometimes on building walls it get stuck including the player character.
3. when the horse ride through zombie horde sometimes player will glitch sitting out on empty space on a sitting position.
The Zombie
It seems to me that zombies are also quite odd i mean the behaviour of each mobs for example.
1. the rising zombie the way it moves on when rising is pretty awkward its like a robotic motion instead of lime the ones we saw in films such as twd and night of the living dead the zombie rising while laying in the ground.
2. sometimes zombie don't attack the player even the player is standing face to face with it so close.
3. zombie is not alert enough when hear a gunshot sound or any noise zombies are blind according to the lore i dunno if it applies the same with crisisX however they are good hearing means they should have sharp hearing.
4. they aren't tough enough they could kill easily by one shotting in head by arrows its ok since some games and lore says that zombie weak points is by destroying the brain however doing that removes the feel of challenge and thrill of the game imagine how all zombie in crisisX is easily get killed it would be boring then.
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