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RYCEAM
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RYCEAM - Hèrédos's Posts - TapTap

207 View2024-08-25
this game is very hard to rate: i never played for so long a game i hated this much before. yet there is still some things that i love about it.
👍 Pros:
the concept is interesting, and the game is fun. i love how all the animation during the beatmaps ar made uning gameplay elements (more on this later), and the fact that there is no way to put money in the game (yet) makes it very cool as a budget-tight student
👎 Cons:
- this is an offline game. don't believe me? turn your connection off right after the login screen and the game will still play normally. so, why is this login screen here in the first place, why can't we jus bypass it when offline?
- remember the map animation being made with gameplay elements? well, how are we supposed to know what is gameplay and what is decoration? especially when notes don't always come on tracks?and when they do, the tracks move and teleport? who in the world thought this was a good idea? you were not the first one to try, but you will definetelynot be the one to do it right.
- flick notes. never saw a mobile game where flick notes were done right, except, maybe rotaneo, and even then, it's still a bit of a mess.
but i can't stop playing because the game is good, and some maps are so great that you forget how unplayable the other are.
anyway, just play it and see for yourself
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Jim Tsai
Jim Tsai
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Because our game requires logging into the taptap account to provide cloud save functions, it provides players with simultaneous game records between devices, and therefore requires a connection to the Internet

2024-08-26

Hèrédos
Hèrédos Author
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i understand that, but why not make the clyud sync a background thing, like in cytus? like: if you have an internet connection, it syncs, and if you don't, it stores the save locally and wait for an internet connection before saving. if you fear that this might cause abuses with the chart unlocking system, then you can make that require a connection instead, so the unlocked charts can be played offline. and if you are worried about save conflicts, then you can say that you only keep the highest score per map. i don't think it would be too hard to implement, and it would maie the user experience a lat better. anyway, don't worry too much about my critisism, i like to complain a lot, and usually, when i complain about a lot of small detail like that, this means that i really enjoyed the game as a whole, and really want it to get even better, so keep doing such a good job!

2024-08-26

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