Nostalgic game, reminiscent of RO1, and I've enjoyed playing it so far. Recently I've been seeing more efforts to engage the community, and giving out rewards. However, people have started to quit because of stagnancy or difficulty with advancement (such as refining, synthesis, character builds, mainly for F2P community). PvP events like 6v6 also can demonstrate an overwhelming disparity in power, where P2W will dominate F2P players, making it an unfair match. Lag during instances can also cause a lot of frustration, most recently in dungeons like Oracle and Thanatos Tower. Overall, I enjoy the game, but there definitely can be improvements.