Let me go easy on this one. Since it was still in close beta I won't go too harsh. First and foremost the game feels like most rogue like games ever out there with the dark and gritty environment, no story or whatsoever but nothing to brag as it is still in testing so let's focus on the mechanic's. The game feels 1 dimensional gameplay wise with all the basic rouge like mechanisms complete such as your base attack which mainly a melee weapon, your secondary attack being a bow and these are the formula which most rouge like games follow, besides there's the additional spells, healing and so on. With all the base of the game complete it seems like they're doing well. Though I'm expecting the game to have a story to follow near future as it's the only way I see can prevail this game up from the oversaturated market of rogue like rpg
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2025-06-07