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New Features in Creator Community on Discord!

šŸ›  Have you encountered any tech issues and wanted to talk to our technical staff? 🫔 Are you interested in avatar or world creation and want to know more about it? šŸ’æ Do you want to acquire more avatars and see other creators' works? Find all the above features in the creator community on Discord! šŸ‘‡šŸ»
New Features in Creator Community on Discord!
ParaSpace
ParaSpace

Trinity Fusion: An Early Indepth Look At A Sci-Fi Action Roguelite

Hey folks- I recently had the opportunity to poke into Angry Mob Games Early Access Roguelite, Trinity Fusion. While the game is still -very- much up to change, especially given how much is yet to come- I did my best to cover what's currently there for your viewing pleasure. As ever, I'll be tackling the story, the gameplay, and the aesthetics- so, let's get to the good stuff. A Multiversal Meltdown
Trinity Fusion: An Early Indepth Look At A Sci-Fi Action Roguelite
Trinity Fusion
Trinity Fusion

Diablo IV's third season is really boring. Why is Blizzard afraid to let players have fun?

Diablo IV hasn’t always been an easy game to like, but I had high hopes for its third season. The Season of the Construct seemed like it would be right up my alley. It promised underground dungeons, mechanical monsters, and some nice quality-of-life updates. Best of all, I’d have a little robot buddy to fight alongside me. Surefire fun, right? But tragically, the Season of the Construct hasn’t been much fun at all. The new dungeons are visually appealing, and my robot companion is extremely cute, but the actual gameplay is pretty boring. It just feels like a worse version of Diablo IV, and that’s not something I want to spend my time on.
Diablo IV's third season is really boring. Why is Blizzard afraid to let players have fun?
DiabloĀ® IV
DiabloĀ® IV
It's simple, but packs a lot of fun. A very good game to spend your time. I love the simple graphic and the character design, every single one of them has their own unique skills and the music is actually very good. The whole game is basically just an endless rougelike dungeon filled with traps and enemies that moves on certain patern you have to avoid and your goal is just to get as much as score as possible. Each character has their own skill, some has offensive skills that can kill enemies and destroy traps, some has immunity to a certain type of damage, or mobility skills like flying or jumping. My favorite is the pirate guy, he has a gun and treasure hunting mechanic, it's a lot of fun.
Redungeon
Redungeon

Time Traveling Cat?! This Puzzle Game is NOT for Dummies.

This game is very challenging and I love it. As a puzzle game fan, I was looking forward to this game and fortunately it did not disappoint. Graphic is low quality, the music is alright and the story doesn't really matter, I won't even question why some of these floating things are guarding fish.. all that matters are the puzzles, and they really did a really great job at designing those puzzles. The gameplay is nice. I really love the time jump mechanic, I think it's very creative and definitely is a breath of fresh air. This game is just not your generic puzzle games.
Cat of Khronos
Cat of Khronos

Exploring the Enigmatic: Unraveling Tiny Room Stories: Town Mystery

In the realm of mobile gaming, the genre of puzzle-solving has evolved into an intriguing domain. One notable contender in this category is "Tiny Room Stories: Town Mystery." This captivating mobile game, developed by Kiary Games, thrusts players into a world of enigmas and secrets waiting to be uncovered. Game Presentation Upon launching the game, players are greeted with a minimalist yet charming aesthetic. The isometric view provides a unique perspective, allowing players to navigate through intricate diorama-like scenes. Each location within the town feels meticulously crafted, enhancing the sense of immersion. The visuals, accompanied by a fitting soundtrack, create an atmosphere that pulls players into the heart of the mystery.
Exploring the Enigmatic: Unraveling Tiny Room Stories: Town Mystery
Tiny Room Stories Town Mystery
Tiny Room Stories Town Mystery

Crows Corner Community FAQ - Aug 30

8/30 crows corner FAQ Q: When a slate has a divinity effect limit for an affix that matches a talent point, will it stack once if you also chose that talent point? Ie : +1 all skill levels A: They do stack. Q: I was wondering about the philosophy of the development team. Do you guys tend to lean towards nerfing things that are overtuned, or try to bring things up to similar power levels? A: This needs to be looked at specifically, as the adjustment logic is based on the root cause of the issue, not the result. For example, in the last Season, the outstanding Evade build, which stacked a large amount of Evasion through "Additional +(16-25)% Defense from Chest Armor," was beyond our expectations. Therefore, in combination with other design aspects, we comprehensively evaluated and decided to adjust the algorithm mechanism, changing some of the multiplicative stacking to additive stacking. However, when looking at existing Heroes and their traits, we strengthened them by adjusting the mechanism and values so that they can also adapt to the current environment and strength.
Crows Corner Community FAQ - Aug 30
Torchlight: Infinite
Torchlight: Infinite
Honkai star rail is a perfect game with good graphics and story line, I love the fact there's a couple of Character choices, it's very fun! So ofcourse il give it 5 stars!Ā  It's easier to Play on Mac well personally for me since it doesn't lag as much but I still love the game!
Honkai: Star Rail
Honkai: Star Rail
The game is good. But, it needs more improvement on bad connectivity, taming pets are difficult on bad-aiming when threw the ball, feeding items need to memorized, too many crafting which lead to boredom, easily died, no sense of addictive, but when we watched the trailer gameplay, its looked so addictives, especially on pets and PvE only/co-op features is so good. I wonder if those pets could attack enemies without mount on it?. I think mount/unmount the pets could also attack enemies automatically. Overall, not so bad 3ā­ļø. Need more improvement and keep up the good work on the game mechanisms like I mentioned above. (Feedback & Suggestion). Thank youšŸ™šŸ„°
Zero-based World
Zero-based World
Towaga Game Rewiew Towaga is an easy to understand game. However, since it is a soulslike game, you have to play each episode over and over again. Each episode has two stars. To unlock one, you have to pass a certain score. To unlock the other, you need to be damaged up to 3 times. Also unlock a costume when you complete each level with two stars. When you finally complete all of them, you unlock another costume.
Towaga
Towaga

Crows Corner Community FAQ - July 5

July 5 Crows Corner FAQ Q: Can indicators be added for normal monsters on the minimap? It's great to have the red/pink dots for cube/surge mobs.Ā  Having dots, perhaps gray, for normal monsters will really help us plot our courses and minimize surprises. A: Thank you for the feedback;Ā  we will discuss it. Q: Allow for Elemental Damage to generate Fusion Energy vs it being elemental skills that generate Fusion Energy.Ā  You could make the required amount of fusion energy needed to trigger the hero trait higher, or reduce the amount of damage boosts it gives to compensate
Crows Corner Community FAQ - July 5
Torchlight: Infinite
Torchlight: Infinite
Maybe I was too quick to judge , but when I launched this game and got the message that after 6 rounds I have to purchase the game I kinda lost my interest honestly. I felt the demo version message was slapped too early directly on my face Or the number of trials were too less to decide. I also lost interest in putting the efforts to understand the gameplay honestly. But the game graphics are cool
Turmoil
Turmoil
šŸŽ® Gameplay: You are a robot that goes around a futuristic building shooting other robots, as you progress, you get better armor and weapons, and you gain blue currency which you use to trade. Basically a roguelike. šŸ‘ Pros: Great stylistic graphics Great weapon design Great for a road trip / no need to rush Nothing glitchy šŸ‘Ž Cons: Can get a little repetitive
Metal Mind
Metal Mind

Crows Corner Community FAQ - Dec 13th

12/13 Crows Corner FAQ Q:So in the SS2 Preseason, the first skill triggers every few meters.  Which sounds like an auto-summoning ability for Charge Moto, which is what my YouTube channel is known for.However, due to the way in which summoning and minions triggering the need to go explode, it feels VERY bad. Would it be possible, to have the mechanic of Self Destruct changed, to restrict summoning of new minions until Self Destruct has been initiated, otherwise going fast is detrimental to your character's power.  And speed is what makes Torchlight Infinite fun. Considering Iris and a lot of other classes, having a cap of minions summoned and being able to just blaze around the map and have minions trailing you, self-destructing.  Would be one hell of a fun playstyle. Make Boom Moto Great Again.
Crows Corner Community FAQ - Dec 13th
Torchlight: Infinite
Torchlight: Infinite

In the History of Genshin Impact This is First Time

I've been playing this game for almost more than 2+ years now, for the record HoYoverse never ever made any compensation that was beyond 600 Primos at once, but for the first time ever in Genshin ImpactĀ  that they made 1600 Primo Gems ( 10 pulls to be simple )Ā  allocation to the player base at once, and 200 before that. With this not only they've marked the begining of a new era, but also evoked many questions within the game community, such as :Ā 
In the History of Genshin Impact This is First Time
Genshin Impact
Genshin Impact

Arena Breakout - The Shooter You DEFINITELY Don't Want to Miss Out - 10/10

Arena Breakout is unique. Period. The game is so realistic that it may make you even smile (or mad) here and there, especially if you get one-shot from the back for not being careful enough while planning your next move. Let’s take two steps back… The concept of the game is putting yourself and your equipment at risk by entering the battlefield in the hope of gathering better and better weapons and equipment. You need to be cautious though as if you die during the battle all of your stuff is gone and another player will have an evil smile while looting your body.
Arena Breakout - The Shooter You DEFINITELY Don't Want to Miss Out - 10/10

SS3 Crows Corner Community FAQ - Jan 17th

1/17 Corws Corner FAQ Q: 1.  Does 100% additional deep space drop affect nightmare drops? 2.  We can add options to the map using Netherrealm resonance.  However, if the option disappears when entering a nightmare, does it have any effect on the nightmare?  (dorp andQuantity) 3.  I would like to know exactly what options affect nightmares.I'm quickly spinning normal 8-4 just to farm nightmare. A: 1. yes,it does 2. no effect 3. Nightmare is only affected by the Timemark bonus and the Deep Space Bonus.
SS3 Crows Corner Community FAQ - Jan 17th
Torchlight: Infinite
Torchlight: Infinite

: "Racing Master: Beta Triumphs with Realism, Challenge, and Promise"

šŸŽØ Graphics: Racing Master, in its beta testing phase, roars onto the scene with a notable impact, delivering a gaming experience that demands attention. What sets it apart immediately is the striking realism embedded in its graphics. The visuals are not just eye-catching; they're immersive, creating a dynamic environment that feels alive and vibrant. This game doesn't shy away from offering a challenge. The races are tough, demanding precision and skill from players. Every detail within the game is meticulously crafted, contributing to an excessive level of realism. From the intricacies of the tracks to the nuances of the vehicles, the attention to detail is commendable.
: "Racing Master: Beta Triumphs with Realism, Challenge, and Promise"

SS3 Crows Corner Community FAQ - Jan 5th

1/5 Crows Corner FAQ Q:Hi! I wonder how the "Lethal Interval" talent of Carino2 works in the extra shotgun damage part. Is it additive [dmg * (0.3 + 0.02 * stacks)] or multiplicative [dmg * 0.3 * (1 + 0.02 * stacks)] with the follow-up coefficient? A:It takes effect in an additive manner. For the Shotgun Effect part, the Damage dealt by each Projectile will be [Damage * (0.5 + 0.02 * number of stacks)]. The base Damage provided by the level 13 characteristic for the Shotgun Effect has also been adjusted from 30% in the previous Season to 50%.
SS3 Crows Corner Community FAQ - Jan 5th
Torchlight: Infinite
Torchlight: Infinite

Strike Buster Prototype

The demo turned out to be a bit smallšŸ˜… We are simply thrown into the game and fight, die, repeat. To be honest, without character upgrades, it’s not very interesting, although I would have played longer if there were at least a little more mechanics and interactions. Well, let's wait for the release of this game and then we'll see what kind of Roguelike it is. This game is definitely worth watching.šŸ¤”
Strike Buster Prototype
Strike Buster Prototype
Strike Buster Prototype
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