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🎮 Gameplay: You are a robot that goes around a futuristic building shooting other robots, as you progress, you get better armor and weapons, and you gain blue currency which you use to trade. Basically a roguelike. 👍 Pros: Great stylistic graphics Great weapon design Great for a road trip / no need to rush Nothing glitchy 👎 Cons: Can get a little repetitive
Metal Mind
Metal Mind
Been playing for a long long time and it has mods built into the game so you don't need a computer and for computer and Xbox or other stuff sim settlements is one of the best mods and the add ones are the best I recommend.📖 Storyline: 100%👍 Pros: yes👎 Cons: kind of🎮 Gameplay: 100%🕹️ Controls: 100%
Fallout 4
Fallout 4

Is this THE END of T3 Arena? 😞 *No Clickbait*

Thanks to all who contributed to creating this game, including developers, designers, and the player-facing community team (Gordo, Lazy). Thanks to all the creators who supported the game from the very beginning... just to point out some:  @JordyGoesRAWR.   @MyronT3   @MoreAtomyc   @ShouriSays   @NoflexFX   @DaddyFade   @S3DOx  but applies to the whole CC team. Last but not least THANKS to all of my viewers/players for staying, waiting, and hoping.
Is this THE END of T3 Arena? 😞 *No Clickbait*
T3 Arena
T3 Arena
ℹ️Info: A brand-new online role-playing gacha game called Honkai: Star Rail was created and released by Hoyoverse in 2023. The game features a simple 3D open-world exploring system in addition to a turn-based fighting system. 🗞️Lore: The game takes place in a science-fantasy environment where sentient non-human animals and humans alike pursue the Paths of aeons, deity-like entities. The game's protagonist, Trailblazer, an enigmatic amnesiac with a Stellaron, travels along the Trailblaze Path, which was made by the departed Akivili. "Explore, establish, and connect" is the goal of Trailblazer's Path between worlds. Certain paths are perceived as neutral, protagonistic, or hostile.
Honkai: Star Rail
Honkai: Star Rail
Warning: This game contains heavy subjects which can be triggering to the audience. Bear's Restaurant is a visual novel game about having a restaurant in heaven. The game consists of multiple characters visiting the restaurant to enjoy their favourite meal one last time. The two main characters are the bear and the rabbit who cook and serve the food to the customers. The overall concept of this game is really good and grasps the attention from the start. The artwork is cute and very detail oriented. I have already played some games from the Odencat publisher, So I was aware of the game design. I really liked playing this game, however I found the story to be a bit disappointing. In the sense that even though it was unique it wasn't of my type. I found it unnecessarily complex and lengthy. Most of the episodes of different characters were engaging but many heavy subjects were covered. And none of those episodes began with a warning, because I wasn't in a mental space to read that. I still continued but the overall story of this game was something I didn't like much. As I mentioned, I have previously played games from Odencat, so this one as a game was just okay. Other aspects of the game, such as music ,and visual effects followed the same pattern as their previous games. Which I indeed like all the time. In spite of that it's a decent visual novel game.
Bear's Restaurant
Bear's Restaurant
The game doesn't work. I tried this game many times and always failed. Vpn? I tried. Without Vpn? I tried. Firewall? I tried. But it won't budge. If it won't work this game shouldn't be in here wasting our internet data. I would love to play this game as Naruto is actually one of my favourite anime so why wouldn't i wanna try? The fact that many tried and still can't play even thou it is available in taptap is just so wrong to those with high hopes.
Naruto:SlugfestX
Naruto:SlugfestX
This is an amazing game. Personally the fact that this game took me over 150 hours to beat and that the fact that I still have fun playing it says a lot! 👍 Pros: - You always have something to do - Unlimited building (kinda like Minecraft) - Hundreds of tiles to use - Awesome soundtrack 👎 Cons: - Sometimes can be very tiring from all the grinding you might have to do
Terraria
Terraria
This game is just beautiful, I don't know about you guys but it needs a lot of work. I don't know how to explain but when I was fighting the first boss I really don't feel the weight on my strikes or enemies everything feelings like made of paper even surrounding.. i just don't feel the empact. Sure there are lots of visual effects in skills but they just don't feel like they have weight in them I don't know how to explain but that just how i felt. But I realise the game is still in beta so the game will improve and evolve. I can say when the game first release it's very first beta that 1 single boss fight and now it's felt the same but now it's just they have many stages but gameplay is still the same with that same weightless felling. Another thing is that i don't know if it's device issue but the game looks so wide. And I would really like the add one thing you guys can disagree but RNG upgrading of gears needs to go.. I don't wanna grind the game just to waste the meterials on some RNG descision making. RNG is the reason i quit black desert mobile I really love that game I feel like it was the perfect RPG IN THE WORLD but because of rng it's just a farming simulator and i hope this game won't fell into that "farming simulator" realm.
Blade of God X: Orisols
Blade of God X: Orisols

[Crow's Letter] Note about Preseason - Invincible Champion

Dear Torchlight Hunters, We have carefully read all your discussions and requests about the preseason, and GG-Lawren has also seriously browsed your suggestions and feelings with the dev team and held discussions.  In the end, we will respond to your requests and make corresponding adjustments to the preseason. Regarding the Nightmare gameplay in the preseason Initially, we decided to close the "Twinightmare" season-exclusive gameplay in the "Invincible Champion" preseason, mainly considering that hunters have just experienced the Twinightmare season.  If the preseason comes again, it may lead to a repetitive experience without freshness.  We received a lot of feedback on this point during the last preseason "Hunter's Odyssey", where many hunters thought that it would be more troublesome and boring to brush through the repetitive "City of Aeterna" in the preseason.  In addition, the "Invincible Champion" preseason itself has its own "Gladiator" mechanism.  The Gladiator mechanism not only brings more difficult challenges but also has considerable rewards.  Combined with the true triple drop rate adjustment in this preseason, we decided not to open the Twinightmare gameplay in the preseason.
[Crow's Letter] Note about Preseason - Invincible Champion
Torchlight: Infinite
Torchlight: Infinite

Sdorica Vibes?! Prime of Flames, A Brand New Tactical RPG

This game is amazing! It doesn't have that high quality graphics, but the upside is.. it would probably run smoothly on lower end devices. The artstyle is beautiful, it reminds me a lot of Sdorica, but this game was made by Rayaka... And Not Rayark. The music is beautiful, it also fits the atmosphere very well. Greatly enchance my gameplay experience. The gameplay is your standard tactical turn based RPG, the skill design is pretty good, but overall nothing really groundbreaking.
Prime of Flames
Prime of Flames
I played hours and i should say this game is a survival game 😁 everybody is your enemy including zombie of course and collecting red crystal is a challenge it remind me of the dark zone of the division. But like other games have flaws but fix able and glitches 😋. The only downside is the weapon come on we need to buy everytime we join the match and its not cheap at least make the pistol free. If the player has no coins you will surely die in the first attempt. This game is much better than after life. Hopefully in the future update put more option for MAP
ZOZ: Final Hour
ZOZ: Final Hour

Delivery From The Pain First Impressions

MY OVERALL SCORE 8/10 【Features】 ► Unique doomsday experience with interesting hidden game settings ► Multiple endings with full of mysteries and surprises, which one is the truth? ► Big map with dangerous attracting 3D urban buildings ► Life-like NPCs with particular timelines and evocative story design ► Thought-provoking choices during your conversation with other survivors make your journey to be full of uncertain.
Delivery From The Pain First Impressions
Delivery From the Pain:Premium
Delivery From the Pain:Premium

Crows Corner Community FAQ - Dec 13th

12/13 Crows Corner FAQ Q:So in the SS2 Preseason, the first skill triggers every few meters.  Which sounds like an auto-summoning ability for Charge Moto, which is what my YouTube channel is known for.However, due to the way in which summoning and minions triggering the need to go explode, it feels VERY bad. Would it be possible, to have the mechanic of Self Destruct changed, to restrict summoning of new minions until Self Destruct has been initiated, otherwise going fast is detrimental to your character's power.  And speed is what makes Torchlight Infinite fun. Considering Iris and a lot of other classes, having a cap of minions summoned and being able to just blaze around the map and have minions trailing you, self-destructing.  Would be one hell of a fun playstyle. Make Boom Moto Great Again.
Crows Corner Community FAQ - Dec 13th
Torchlight: Infinite
Torchlight: Infinite

Against War is an unbalanced real-time strategy that's PTW

Against War is a PVP card-battler where you can play against people worldwide in real-time. If you're into strategy games, this probably sounds like your cup of tea. Unfortunately, Against War left me incredibly frustrated. With its long tutorial and mismatched battles, Most of my fun came from playing against the AI computer. Strategy games are known for being challenging to learn. With this said, nothing makes me more disinterested than sitting through what seems like twenty-five minutes of a very dry AI-voiced academic lesson. To Against War's credit, you can skip the tutorial, but I wish there were some way to mix it with gameplay to break it into segments. There are plenty of strategy games out there that manage to make their tutorials fun and engaging!
Against War is an unbalanced real-time strategy that's PTW
Against War
Against War
One of the most complex and difficult to understand games ever. It's almost 1 am at my place, and I was trying to understand the game for hours. There are so many symbols, messages, instructions after every click, and none of them could make me understand what was happening. Card/ Deck building games often need a simple game design. Except one , I have given up on majority of card games because their game design was horrible. The moment you have to search for the game tutorial online (meaning the game itself doesn't provide it easily) means you are almost done with the game. And then there's no point to appreciate the other elements of the game , because I am unable to understand the game.
Lost Pages: Deck Roguelike
Lost Pages: Deck Roguelike

Crows Corner Community FAQ - July 5

July 5 Crows Corner FAQ Q: Can indicators be added for normal monsters on the minimap? It's great to have the red/pink dots for cube/surge mobs.  Having dots, perhaps gray, for normal monsters will really help us plot our courses and minimize surprises. A: Thank you for the feedback;  we will discuss it. Q: Allow for Elemental Damage to generate Fusion Energy vs it being elemental skills that generate Fusion Energy.  You could make the required amount of fusion energy needed to trigger the hero trait higher, or reduce the amount of damage boosts it gives to compensate
Crows Corner Community FAQ - July 5
Torchlight: Infinite
Torchlight: Infinite
Arena of valor is another game by Level Infinite, these guys are so desperate to ripoff anything that is famous or trending, every single game developed by Level Infinite is just a copy of a batter game or a trash game, the only goal of there game is to make a trash game and put pay wall in it, Arena of valor is also another example of there trash game, I have been playing Lol (wild Rift) (Mobile legends) and this this nightmare Arena of valor, the only reason I'm doing this is because I wanted to figure out which is the best Moba game on smart phone, lol wild rift is also a very disappointing game since it requires so much bullshit VPN to even install, and mobile legends which I always though is worse turn out to be much batter moba game, and this garbage is so basic that people are selecting heros and spamming he same skills from the start of the game until the end, no strategy no item nothing can work if the hero is cheep it is cheep no matter what, this game has such a trash AI that player will say anything and then they report you and then will get banned because of the report, the game crash and then ur banned because of leaving a match, This game is worse then LoL wild rift when it comes to simple okay style, all u need is to just press 3 skills, just like in lol wild rift, just use the skill you die or enemy die, And people compare these garbage with Dota 2, and I don't believe I'm saying this,, but these trash game can't even reach the mobile legend, Which is hilarious since I always trash mobile legend when I use to play Vainglory,,
Arena of Valor
Arena of Valor
Metal Mind is a rogue-like shooter where you play as a bot and kill other bots. 🎨 Graphics: The sci-fi pixel art is breathtaking. The best part of the game, imo. After clearing a wave, I made sure to take a proper look before moving on. The enemy bots look OK. Bosses look good. Also, there's a statue of a goddess that is just 😘. 🕹️ Controls: You can move with the left stick, and beside it, there's a button to turn the auto aim on. On the right-hand side, you can switch between two weapons. You also have a shoe button to dash away if you are surrounded. There's also an overheat 5s cooldown, which you have to take into account. You shoot, run around a little, and shoot again so you don't overheat. Using the shoe to escape makes you overheat quickly. Use it only if it's absolutely necessary.
Metal Mind
Metal Mind

The missing content in Persona 3 Reload is really bumming me out

When Persona 3 made its debut in 2006, it definitely didn’t feel like an incomplete game. The main story was around eighty hours long, and if you dug into its side content, you could easily play for a hundred hours or more. Then came FES, an extended edition of the game with thirty-plus hours of additional content, including a brand-new ending. Later on came Persona 3 Portable, an abridged, handheld version with a brand-new female protagonist.
The missing content in Persona 3 Reload is really bumming me out

Crafting until I get purple or gold equipment Part 8.

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Crafting until I get purple or gold equipment Part 8.
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