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Been playing for a long long time and it has mods built into the game so you don't need a computer and for computer and Xbox or other stuff sim settlements is one of the best mods and the add ones are the best I recommend.📖 Storyline: 100%👍 Pros: yes👎 Cons: kind of🎮 Gameplay: 100%🕹️ Controls: 100%
Fallout 4
Fallout 4

Crows Corner Community FAQ - July 12

7/12 crows corner FAQ Q: In my opinion current drop rates of actually usable items is very low compared to the number of players that are playing the season. Some of legendary items should be more available, so very rich players won't simply outflip each other, listing the same item for x2 of the previous price over and over again until the price skyrockets to the point that only these flippers can buy it.There are simply not enough players to supply the demand for new meta builds.Maybe add a dynamic system that increases the drop rate of particular items, if there is none (or very little stock) listed on the AH? that way people who started season late can get currency they need for their build enabling items easier.
Crows Corner Community FAQ - July 12
Torchlight: Infinite
Torchlight: Infinite
Cons: 1. Uninstalled because controls are painfully bad. Highly sensitive near obstacles and not smooth as per user intuitive. When we play a lot of platform games, the player gets to know if I jump now I will land somewhere over here. This is something I noticed in many games. It's responsive to user's predictable movement. But it was absent here. 2.  I have been playing level 1 mindfully and slowly for half n hour but still I am not able to proceed
Miwa: The Sacred Fox
Miwa: The Sacred Fox

Against War is an unbalanced real-time strategy that's PTW

Against War is a PVP card-battler where you can play against people worldwide in real-time. If you're into strategy games, this probably sounds like your cup of tea. Unfortunately, Against War left me incredibly frustrated. With its long tutorial and mismatched battles, Most of my fun came from playing against the AI computer. Strategy games are known for being challenging to learn. With this said, nothing makes me more disinterested than sitting through what seems like twenty-five minutes of a very dry AI-voiced academic lesson. To Against War's credit, you can skip the tutorial, but I wish there were some way to mix it with gameplay to break it into segments. There are plenty of strategy games out there that manage to make their tutorials fun and engaging!
Against War is an unbalanced real-time strategy that's PTW
Against War
Against War
Maybe I was too quick to judge , but when I launched this game and got the message that after 6 rounds I have to purchase the game I kinda lost my interest honestly. I felt the demo version message was slapped too early directly on my face Or the number of trials were too less to decide. I also lost interest in putting the efforts to understand the gameplay honestly. But the game graphics are cool
Turmoil
Turmoil
Very stylized cyberpunk touch of every characters. Poorly written story dialogues. Sht gacha drop rates. Very time consuming daily tasks. Repetitive gameplay. It's just another auto chess battler game with good aesthetics.
HyperLinker
HyperLinker

Elder Scrolls Game At Your Fingertips.

Wanted a Fallout: Shelter game set in an Elder Scrolls unverse? No need to worry since this game is the answer for that. Here are following information you should know about the game: [🛠️Game Mechanics🛠️] This is a base building along with managing your resources and people just like Fallout: Shelter. You build certain rooms that will benefit you are your people. Be mindful with your resources and make sure you have enough to sustain everything. If you lack resources, you will encounter some problems with the castle. Also, your king or queen will also make some decisions and you will be the one to decide. Please note that decisions is something you should pick wisely as it have a huge effect in-game like:
Elder Scrolls Game At Your Fingertips.
The Elder Scrolls: Castles
The Elder Scrolls: Castles
Been playing Warthunder for awhile now and honestly its the best!!! And im so glad they've finally brought it to mobile. 🎨 Graphics: honestly some very decent graphics considering its still in open beta test. 🎮 Gameplay: The goal is to destroy as many of the opposing teams as possible within the timelimit whilst keeping your team safe and securing the zones ( a,b and c) Warthunder is all about strategic gameplay.
War Thunder Mobile
War Thunder Mobile

Diablo IV's third season is really boring. Why is Blizzard afraid to let players have fun?

Diablo IV hasn’t always been an easy game to like, but I had high hopes for its third season. The Season of the Construct seemed like it would be right up my alley. It promised underground dungeons, mechanical monsters, and some nice quality-of-life updates. Best of all, I’d have a little robot buddy to fight alongside me. Surefire fun, right? But tragically, the Season of the Construct hasn’t been much fun at all. The new dungeons are visually appealing, and my robot companion is extremely cute, but the actual gameplay is pretty boring. It just feels like a worse version of Diablo IV, and that’s not something I want to spend my time on.
Diablo IV's third season is really boring. Why is Blizzard afraid to let players have fun?
Diablo® IV
Diablo® IV

Dungeon Hunter 6: The Biggest Disappointment of 2023

Now, I did really love the Dungeon Hunter series. Dungeon Hunter 4 was great, Dungeon Hunter 5, while full of pay to win, was still somewhat fun. But OH no! No fan of the Dungeon Hunter series would EVER expect the 6th to be THIS bad. For starters, this is literally that "Eternal Hunt: Dark Ancients" that I played in July in early beta.. so I'm guessing Gameloft just bought that game and rebranded it. But, let me get into what actually makes this 6th input awful.
Dungeon Hunter 6: The Biggest Disappointment of 2023
Dungeon Hunter 6
Dungeon Hunter 6

DevBlog14 - Biweekly Progress

Hello there! We are excited to announce some recent improvements that have been made to our platform. Our team has been working hard to enhance the user experience by implementing new features and functionalities that will make your gaming experience more enjoyable. We have also improved our support resources to ensure that you have a diversified creative possibility. We appreciate your continued support and look forward to providing you with an even better experience on our platform!
DevBlog14 - Biweekly Progress
ParaSpace
ParaSpace
👎 Cons: I am a die-hard MMORPG fan. In today I stepped into the world of Tarisland's closed beta full of optimism, lured by its pledge to shun the Pay-to-Win model. Here's a walk through my journey, now sprinkled with a dash of emojis to capture the highs and lows: - **Promises vs. Reality**: 🏰 The "No P2W" banner raised my hopes, but the real-money transactions I stumbled upon cast a shadow of doubt, making me question the game's integrity.
Tarisland
Tarisland
Warning: This game contains heavy subjects which can be triggering to the audience. Bear's Restaurant is a visual novel game about having a restaurant in heaven. The game consists of multiple characters visiting the restaurant to enjoy their favourite meal one last time. The two main characters are the bear and the rabbit who cook and serve the food to the customers. The overall concept of this game is really good and grasps the attention from the start. The artwork is cute and very detail oriented. I have already played some games from the Odencat publisher, So I was aware of the game design. I really liked playing this game, however I found the story to be a bit disappointing. In the sense that even though it was unique it wasn't of my type. I found it unnecessarily complex and lengthy. Most of the episodes of different characters were engaging but many heavy subjects were covered. And none of those episodes began with a warning, because I wasn't in a mental space to read that. I still continued but the overall story of this game was something I didn't like much. As I mentioned, I have previously played games from Odencat, so this one as a game was just okay. Other aspects of the game, such as music ,and visual effects followed the same pattern as their previous games. Which I indeed like all the time. In spite of that it's a decent visual novel game.
Bear's Restaurant
Bear's Restaurant

Returning to the Abyss After a 7-Month Break

After a hiatus of 7 months, I decided to revisit the fantasy world of the Abyss, a "free-to-play" ARPG with roguelike elements. Excited to discover what had changed, my journey unfolded with a mix of anticipation and curiosity. Background:    The Abyss had initially captured my attention with its captivating blend of dark fantasy, biotechnology, and co-op roguelike gameplay. Chapter 8 promised new challenges, treasures, and opportunities for seasoned adventurers. I was ready to dive back into the ever-shifting depths.
Returning to the Abyss After a 7-Month Break
Abyss - Dungeon Action RPG
Abyss - Dungeon Action RPG
👍 Pros: cute graphics, enjoyable gameplay 👎 Cons: very expensive in game purchase, very confusing for someone who is new in world building , met a hacker/spammer on day 1, no restriction on NSFW terms
Pixel Worlds: MMO Sandbox
Pixel Worlds: MMO Sandbox

SS3 Crows Corner Community FAQ - Jan 10th

1/10 Corws Corner FAQ Q:When you have the teleporting tower omen selected, the towers do not respect walls or gaps in the map which can lead to massive backtracking to kill them.  Can this be prevented? A: This aspect of gameplay randomness is part of what can sometimes make the difficulty spike due to certain random elements. It's also something players need to consider when making choices (securing more rewards means taking on more risks and challenges).
SS3 Crows Corner Community FAQ - Jan 10th
Torchlight: Infinite
Torchlight: Infinite
Firstly, I would like to commend the game for being a nice open world role-playing game with a survival zombie theme. It's uncommon to find this kind of game on mobile, if there are any other there's only a few. For the past years, I've become addicted to Garena Undawn, yet there are moments when we have to stop playing our game, so why did I quit? The game is full of bugs, which is why the original title "Undawn" needed to be changed into "Dawn of Bugs". The first thing that struck me was how poorly the beginner's tutorial performed, as if it were omitting some scenes to speed up the game's introduction. In addition, the dialogue scenes were awkward, with the same voice being used by both genders of characters.
Garena Undawn
Garena Undawn

SS4 Preseason Crows Corner Community FAQ - Mar 13th

2024 3/13 crows corner Q:Is the Drop rate of Exclusive Fluorescent Memory from maps weighted ?  For example Cocooned Flame from Thunder waste has a higher chance to drop than Immolating Flame from Blistering lava. A: No, the drop rate for Exclusive Fluorescent items in the same region is the same. Q:It appears that self-trauma rosa builds may only work due unintended behavior.  Will self-trauma rosa still be playable next season?
SS4 Preseason Crows Corner Community FAQ - Mar 13th
Torchlight: Infinite
Torchlight: Infinite

[Twinightmare] Adjustment for Season Pactspirit

Greetings, Torchlight Hunters We've taken your feedback seriously and would like to share our decision with you: The affix "+% Nightmare monsters drop quantity" on the Twinightmare season Pactspirit will soon be adjusted to affect "Dream Bubble drops." Initially, when we confirmed the anomaly with this affix, we found it incorrectly applied to the Netherrealm's global drops, including Desire Crystal, Six Gods gameplay, Dark Surge gameplay, and other drop quantities. —However, at that time, we overlooked that "Bubbles" were also affected by this affix. On January 3rd (UTC+8), with the update, we fixed the issue where the affix was abnormally effective. After the fix, we noticed that the "Bubble" drops were also impacted, and the community also shared their experiences. Our original design intention was that "Bubble" drop quantities would not be influenced by any Pactspirit, but reflecting on the season's start and sensing everyone's enjoyment of the enriched loot experience in Twinightmare gameplay, combined with community feedback, we've decided to adjust this affix in this season. It will no longer affect drops outside of Nightmare gameplay (such as normal creature drops in the Netherrealm, Six Gods gameplay drops, etc.) and will only affect drops within Nightmare gameplay (Nightmare creatures/Nightmare Roots/Dream Bubbles). This adjustment will be updated and go live as soon as possible. We hope that with this change, everyone can continue to enjoy the thrilling experience of turning Dream Bubbles into tangible loot in Twinightmare gameplay. There may still be places where Torchlight: Infinite can improve, but we will continue to listen to your suggestions and strive to do better each season. Thank you all!~
[Twinightmare] Adjustment for Season Pactspirit
Torchlight: Infinite
Torchlight: Infinite

This game is unplayable! Volcano Girl is a terrible mobile port of an awesome game

SHOULD I PLAY VOLCANO GIRL? Skip it. Volcano Girl is apparently the mobile version of Volcano Princess, a management sim about raising a young daughter to adulthood. I’ve spent a lot of time with the PC version, and the concept behind it is a lot of fun, but unfortunately, Volcano Girl is barely playable on mobile devices. The touch controls are frequently unresponsive, and some in-game commands can’t actually be completed without a mouse and keyboard. Even worse, the game doesn’t seem to be able to load an event that takes place near the end of the childhood stage, which brings all progress to halt.
This game is unplayable! Volcano Girl is a terrible mobile port of an awesome game
Volcano Girl
Volcano Girl
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