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📖 Storyline: You will assume the character of a wanderer who travels throughout the world until an unknown goddess decides to prevent you and your twins from doing so. After so many years of that tragedy, you will meet Paimon, a mystery companion and traveller, in different areas across Teyvat to solve difficulties and find your missing twin. 🎮 Gameplay: Each character can be selected during combat and will deal different elemental damage to mobs. When you combine each elemental skill, it will create elemental reaction which will increase the damage with bonus effects against enemies. You will be able to use up to four different characters, which you can switch out at the party screen.
Genshin Impact
Genshin Impact

Hunt The Night: An Isometric Nod To Bloodbourne?

Hey there, and thanks for tapping on my review of Moonlight Games, Gothic Zelda-like, Hunt The Night. A project I've had my eye on for quite some time, given it looked deliciously inspired by Bloodbourne. That said- was this action adventure derivative- or an artful homage? Click the video and find out. P.S.  If you want to see my other reviews, you can check out & Follow me @ Youtube→ Discord→ Arly's Twitter→ 
Hunt The Night: An Isometric Nod To Bloodbourne?
This game is freaking amazing!!! After a long time I found something that is very creative and new. The game art, colors, music, visual effects are just too good. I'm enjoying this game for some time and it's a mood booster for me. It's kinda refreshing and new. Super cute characters with proper interaction. The vibrant colors and smooth controls make this game a feel good game for me.
Ooga Booga: Troubles in Time
Ooga Booga: Troubles in Time
This game is just beautiful, I don't know about you guys but it needs a lot of work. I don't know how to explain but when I was fighting the first boss I really don't feel the weight on my strikes or enemies everything feelings like made of paper even surrounding.. i just don't feel the empact. Sure there are lots of visual effects in skills but they just don't feel like they have weight in them I don't know how to explain but that just how i felt. But I realise the game is still in beta so the game will improve and evolve. I can say when the game first release it's very first beta that 1 single boss fight and now it's felt the same but now it's just they have many stages but gameplay is still the same with that same weightless felling. Another thing is that i don't know if it's device issue but the game looks so wide. And I would really like the add one thing you guys can disagree but RNG upgrading of gears needs to go.. I don't wanna grind the game just to waste the meterials on some RNG descision making. RNG is the reason i quit black desert mobile I really love that game I feel like it was the perfect RPG IN THE WORLD but because of rng it's just a farming simulator and i hope this game won't fell into that "farming simulator" realm.
Blade of God X: Orisols
Blade of God X: Orisols

This game will make you feel like a hacker.

It's still on demo so there isn't that much to play. Basically, the whole game is just an incomplete tutorial. I say incomplete because clearly, there are more gameplay mechanics they haven't taught me yet. Despite having very little to offer, this game does a great job on providing me with the unique experience of being a hacker doing detective works. And story is not bad at all. The graphics is very beautiful, it has that mesmerizing retro vibes. Imho, the art is best part of the game.
Cyber Manhunt
Cyber Manhunt
The game is good. But, it needs more improvement on bad connectivity, taming pets are difficult on bad-aiming when threw the ball, feeding items need to memorized, too many crafting which lead to boredom, easily died, no sense of addictive, but when we watched the trailer gameplay, its looked so addictives, especially on pets and PvE only/co-op features is so good. I wonder if those pets could attack enemies without mount on it?. I think mount/unmount the pets could also attack enemies automatically. Overall, not so bad 3⭐️. Need more improvement and keep up the good work on the game mechanisms like I mentioned above. (Feedback & Suggestion). Thank you🙏🥰
Zero-based World
Zero-based World

Let's talk about the new delta force game...

I have been a loyal fan of the Delta Force game series for many years. The original Delta Force games were renowned for their intense realism and tactical gameplay set in present-day conflicts. So, when I heard that the last Delta Force game was going to be a futuristic shooter taking place in the future, I couldn't help but feel concerned. The old Delta Force games were known for their authenticity and attention to detail. They provided an immersive experience that allowed players to step into the shoes of elite special forces operatives and engage in realistic combat scenarios. The games were often based on real-world conflicts and utilized actual military equipment, adding to their credibility.
Let's talk about the new delta force game...
Delta Force
Delta Force

Star Wars Jedi: Survivor’s PC issues are a serious problem

Our evaluation copy of Star Wars Jedi: Survivor arrived just a couple days ago, and so I’m currently making my way through Respawn’s latest adventure with Cal Kestis and pals. So far I’m having a great time: It’s built on all the great systems established in Jedi: Fallen Order, expanding lightsaber combat, force powers, and the scope of each explorable region. Unfortunately, as you may have heard, the PC version of Survivor has some serious performance issues, and they’re significant enough to warrant a word of caution before you make the decision to buy right now.
Star Wars Jedi: Survivor’s PC issues are a serious problem
Star Wars Jedi: Survivor
Star Wars Jedi: Survivor
Been playing for a long long time and it has mods built into the game so you don't need a computer and for computer and Xbox or other stuff sim settlements is one of the best mods and the add ones are the best I recommend.📖 Storyline: 100%👍 Pros: yes👎 Cons: kind of🎮 Gameplay: 100%🕹️ Controls: 100%
Fallout 4
Fallout 4
Maybe I was too quick to judge , but when I launched this game and got the message that after 6 rounds I have to purchase the game I kinda lost my interest honestly. I felt the demo version message was slapped too early directly on my face Or the number of trials were too less to decide. I also lost interest in putting the efforts to understand the gameplay honestly. But the game graphics are cool
Turmoil
Turmoil
This review is based on my experience~ 👍 Pros: Low storage (928 MB) and mostly not pay-to-win, fast-paced matches, and it's easy to play and most importantly It's Pokèmon! 👎 Cons: Might be Boring cause it's simple, most skins costs real cash and Teammates mostly won't listen means being solo will be hard. 🎮 Gameplay: Gameplay is great and not that laggy either, And the effects are quite nice. 🕹️ Controls: Very simple, You simply choose a lane, stay there, get points, and dunk your scores until the game ends.
Pokémon UNITE
Pokémon UNITE
👍 Pros: cute graphics, enjoyable gameplay 👎 Cons: very expensive in game purchase, very confusing for someone who is new in world building , met a hacker/spammer on day 1, no restriction on NSFW terms
Pixel Worlds: MMO Sandbox
Pixel Worlds: MMO Sandbox
One of the most complex and difficult to understand games ever. It's almost 1 am at my place, and I was trying to understand the game for hours. There are so many symbols, messages, instructions after every click, and none of them could make me understand what was happening. Card/ Deck building games often need a simple game design. Except one , I have given up on majority of card games because their game design was horrible. The moment you have to search for the game tutorial online (meaning the game itself doesn't provide it easily) means you are almost done with the game. And then there's no point to appreciate the other elements of the game , because I am unable to understand the game.
Lost Pages: Deck Roguelike
Lost Pages: Deck Roguelike

[Crow's Letter] Note about Preseason - Invincible Champion

Dear Torchlight Hunters, We have carefully read all your discussions and requests about the preseason, and GG-Lawren has also seriously browsed your suggestions and feelings with the dev team and held discussions.  In the end, we will respond to your requests and make corresponding adjustments to the preseason. Regarding the Nightmare gameplay in the preseason Initially, we decided to close the "Twinightmare" season-exclusive gameplay in the "Invincible Champion" preseason, mainly considering that hunters have just experienced the Twinightmare season.  If the preseason comes again, it may lead to a repetitive experience without freshness.  We received a lot of feedback on this point during the last preseason "Hunter's Odyssey", where many hunters thought that it would be more troublesome and boring to brush through the repetitive "City of Aeterna" in the preseason.  In addition, the "Invincible Champion" preseason itself has its own "Gladiator" mechanism.  The Gladiator mechanism not only brings more difficult challenges but also has considerable rewards.  Combined with the true triple drop rate adjustment in this preseason, we decided not to open the Twinightmare gameplay in the preseason.
[Crow's Letter] Note about Preseason - Invincible Champion
Torchlight: Infinite
Torchlight: Infinite
The game is an exact port from the PC version, its the best there is realistically but it slacks in alot of areas for a mobile game.. 👍 Pros: Direct Port (It Seems) which by name makes it the best supermarket simulator on the mobile market.. Had a graphical and crashing update which makes it play better. 👎 Cons: Interact button: You have to click to interact to do something.. mobile games dont last long with this, we need a direct way to interact, its quite simple and i hope the developer does this.. i think this is the only thing stopping people from playing.
Supermarket Simulator
Supermarket Simulator

Bramble: The Mountain King is a gorgeous game that introduced me to the dark world of Nordic fables

PLAY IT OR SKIP IT? Play it! Bramble: The Mountain King is by far one of the best titles I’ve played this year. It uses beautiful visuals to bring Nordic folklore’s magical and sinister elements to life. Admittedly, I don’t know much about Nordic fables, but hopping into Bramble felt like jumping into a very dark story written by the Brothers Grimm. Whether I was befriending gnomes, dodging zombies, or chasing a child-murdering witch, the narrative made me feel like a child being read to and constantly wondering at what might happen next.
Bramble: The Mountain King is a gorgeous game that introduced me to the dark world of Nordic fables
Bramble: The Mountain King
Bramble: The Mountain King

Crows Corner Community FAQ - May 31h

Crows Corner Community FAQ Q:  Hello can you let us know when the planned release is for demon gemma skin?? I want to pay for it but you’re not releasing it bruh. A: This skin is currently unavailable. Stay tuned for our official announcement regarding its release date. Q:  Unclear game mechanics(like Play Safe, Indifference)Play Safe (Magister) and Spacetime Resonance (Youga's hero trait) are affected by additional cast speed option but others similar to Indifference (Warlock) are not affected by the additional cast/attack speed.if this is not a bug, I want consistent tooltips for these cases.
Crows Corner Community FAQ - May 31h
Torchlight: Infinite
Torchlight: Infinite

Crows Corner Community FAQ - Dec 13th

12/13 Crows Corner FAQ Q:So in the SS2 Preseason, the first skill triggers every few meters.  Which sounds like an auto-summoning ability for Charge Moto, which is what my YouTube channel is known for.However, due to the way in which summoning and minions triggering the need to go explode, it feels VERY bad. Would it be possible, to have the mechanic of Self Destruct changed, to restrict summoning of new minions until Self Destruct has been initiated, otherwise going fast is detrimental to your character's power.  And speed is what makes Torchlight Infinite fun. Considering Iris and a lot of other classes, having a cap of minions summoned and being able to just blaze around the map and have minions trailing you, self-destructing.  Would be one hell of a fun playstyle. Make Boom Moto Great Again.
Crows Corner Community FAQ - Dec 13th
Torchlight: Infinite
Torchlight: Infinite

Sdorica Vibes?! Prime of Flames, A Brand New Tactical RPG

This game is amazing! It doesn't have that high quality graphics, but the upside is.. it would probably run smoothly on lower end devices. The artstyle is beautiful, it reminds me a lot of Sdorica, but this game was made by Rayaka... And Not Rayark. The music is beautiful, it also fits the atmosphere very well. Greatly enchance my gameplay experience. The gameplay is your standard tactical turn based RPG, the skill design is pretty good, but overall nothing really groundbreaking.
Prime of Flames
Prime of Flames
It's a really interesting game with excellent graphics and a mood reminiscent to a minecraft mix-genshin impact, but the storyline is a little dull. You have enough of freedom to explore, but I hope the game's optimization for low-to-medium powered devices has been improved. Overall, this is a promising game.
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