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古代戰爭
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Dev live

古代戰爭 陸服

icon 4.8
64
Want
Initial release Jun 24, 2018
人族瀕臨滅絕,放置拯救世界! [遊戲特色] ★ 有血有肉的角色,等待探索的世界★ 套裝收集癖福音,策略搭配戰不停★ 三系天賦三系分支,主動防禦被動搭配★ 養老又護肝,時間鬥士獲得一切★ 裝備鑑定全隨機,英雄合成靠歐氣我是貓步遊戲的大頭,是貓步遊戲老闆+古代戰爭製作人。另外,古代戰爭所有的傳記劇情,都是大頭我一個人寫的(順便兼職了文案策劃~),這是我最自豪的事情啦哈哈!希望你們會喜歡我寫的傳記哦!歡迎遊戲內點擊一鍵加群,進入Q群向我們提建議和反饋問題,感謝TAP玩家對我們遊戲的幫助,我會用體驗良好的遊戲來反饋大家,一如既往,愛你們喲(づ ̄3 ̄)づ╭❤~
What’s new

《後續等待更新的系統》 古代戰爭不刪檔至今好久好久啦,第一個服務器天啟位面是2018年8月21日開啟的,我們保持每週更新一次的節奏,一直持續到了今天。幾年時間,週更,做著做著,遊戲包體變成好幾百M,解壓縮後整整1G多。遊戲越來越龐大,可做的新系統也越來越少了。過多的系統堆砌會讓遊戲變得非常臃腫,導致大家上線後要幹的事情太多,時間會過長。無論多好玩的玩法,只要重複一個月後,就會變得非常枯燥。最典型的應該是迷宮玩法了,ROGUELIKE加隨機事件,一開始很好玩,玩久了就會膩,最後我們只能加入掃蕩等各種一鍵式操作,以此解約大家的時間。所以比較合理的做法是做出新玩法,做成活動形式(蠻多二次元遊戲就是這樣做的)這樣每次活動有新鮮的東西玩,然後又能拿一波資源,這幾天活動結束後,可以暫時休息下,等待下次活動,這樣較為舒適的節奏。在這樣的思路引導下,我們做了限時BOSS活動,答題活動,陣營戰活動,雙免BOSS活動,以及一月一次輪迴的位面戰等。目前看來這些活動反饋還不錯,因為是輪迴不定期開放,所以不太容易膩。所以未來古代戰爭的更新方式,一方面是繼續增加英雄配合,讓角色搭配的玩法更加多樣化,更好玩些。比如亡靈隊的逐漸成型,就是一個不錯的案例。一方面是增加些新鮮好玩的玩法,比如大頭我正在構思中的大型活動,讓大家可以在活動期間選擇自己喜歡的角色,然後在活動裡直接獲得滿級,滿神器,滿覺醒,使角色是100%的強度,然後再去PVE或者是PVP這樣的玩法。這樣可以讓大家使用一些平常想試試,但是卻怕浪費資源而不敢使用的角色,玩一些新鮮的不一樣的英雄搭配出來,用你的策略和操作去獲取更多的資源,會比較好玩。當然,大頭我還想做更多其他的玩法,我一直想做的劇情副本活動,比如這期劇情副本是正義,那就在副本里講述正義墮落的整個過程,他是默默愛著星辰又默默退出,在聽到星辰死亡噩耗後的絕望,戰場叛變斬殺守望致使人族聯軍大敗,最終率領暗黑騎士軍團攻破天啟城這樣的整條劇情線。不過想法是很美好的,礙於成本問題一直做不了哈哈。劇情副本需要的美術資源實在太多了,比如過場CG,人物配音,比如天啟城的地圖場景,等等等等,一直有點無從下手。希望未來能找到一種比較節省美術資源,但又能很好地展示劇情和氛圍的做法,把這個劇情副本做出來,讓大家可以看到英雄們真實的恩怨情仇,人生歷程。當然,大頭我也很歡迎大家多提些玩法建議,反饋給我們。要知道,血戰系統這個玩法,當初就是18年有個玩家說了這個創意,然後我覺得很NICE,立刻按照古代戰爭的調性,魔改成了現在的血戰。兩年來血戰是古代戰爭最核心的玩法之一,但這個系統的起因,就是來自於玩家建議。所以,期待你們更多更優秀的反饋,如果很OK的話,大頭我會參考,並且做進遊戲裡的。遊戲裡點擊一鍵加群,就可以進入我們的官方Q群,聯繫群主,就可以找到我們。感謝你對古代戰爭的喜愛,古代戰爭會運營很多年,大頭我會一直都在,也感恩你的一路陪伴,無論何時何地,歡迎你玩,也歡迎你回來看看,我們會一直在這裡等你。貓步大頭——敬上。 【2022年8月10日更新日誌】 1,更新狂野戰場大版本2,開放11轉,新增11轉樂園系統3,位面戰稱號升級,成長稱號每獲得12次即可進行酷炫變化4,增加位面戰上賽季積分賽錄像回顧(可以看每一天天啟費倫的最高分戰鬥) 5,增加位面戰屬性圖鑑,並可以查看角色屬性(原先只能看技能)

Additional information
開發
猫步游戏
是否有遊戲內購買?
有遊戲內購買
語言
簡體中文
更新時間
04/01/2023
網路
需要
系統版本要求
無系統要求
隱私政策
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4.8
out of 10
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5
Reviews
64
Want
2K
Played
2K
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FAQ

What is the latest version of ancient war? When was this game updated?icon

The latest version of ancient war is 2.3.0, updated at 2023-04-01.

what's new in the latest version of ancient war?icon

"The system waiting for the follow-up update" It has been a long time since the ancient wars have not been deleted. The first server Apocalypse Plane was opened on August 21, 2018. We have maintained the rhythm of updating once a week, and it has continued until today. Over the course of a few years, with weekly updates, the game package has become hundreds of megabytes, and after decompression, it is more than 1 gigabyte. Games are getting bigger and bigger, and there are fewer and fewer new systems to do. Excessive system stacking will make the game very bloated, resulting in too many things for everyone to do after going online, and the time will be too long. No matter how fun the game is, if it is repeated for a month, it will become very boring. The most typical one is the maze gameplay. ROGUELIKE adds random events. It’s very fun at first, but it will get boring after playing for a long time. In the end, we can only add various one-click operations such as mopping up to cancel everyone’s time. So a more reasonable approach is to make a new way of playing and make it into an event form (many 2D games do this) so that there are new things to play in each event, and then you can get a wave of resources. After the event ends these days , you can take a short break and wait for the next activity, which is a more comfortable rhythm. Under the guidance of this kind of thinking, we have done limited-time BOSS activities, answering questions, faction battle activities, double-free BOSS activities, and once-a-month reincarnation plane battles, etc. It seems that the feedback on these activities is not bad, because Samsara is open from time to time, so it is not easy to get bored. Therefore, the way to update ancient wars in the future is to continue to increase hero coordination on the one hand, so that the gameplay of character matching will be more diverse and more fun. For example, the gradual formation of the undead team is a good case. On the one hand, it is to add some fresh and fun ways to play, such as the large-scale event that I am conceiving, so that everyone can choose their favorite character during the event, and then directly obtain full level, full artifact, and full awakening in the event, so that the character is 100% strength, and then go to PVE or PVP. This will allow you to use some characters that you usually want to try, but are afraid of wasting resources. It will be more fun to play with some fresh and different heroes and use your strategies and operations to obtain more resources. . Of course, I still want to do more other ways to play the big head. I have always wanted to do the plot dungeon activities. For example, this episode of the plot dungeon is justice, so I will tell the whole process of the fall of justice in the dungeon. He is silently loving the stars and silently Exit, despair after hearing the sad news of the death of the stars, the mutiny on the battlefield and beheading the watchman, resulting in the defeat of the human coalition forces, and finally leading the Dark Knight Legion to break through the entire plot line of Apocalypse City. But the idea is very good, but due to the cost problem, it has been unable to do it haha. The story copy requires too many art resources, such as cutscene CG, character dubbing, such as the map scene of Apocalypse City, etc., and it has been a bit difficult to start. I hope that in the future, we can find a method that saves art resources, but can show the plot and atmosphere well, and make a copy of this plot, so that everyone can see the true grievances and life journeys of the heroes. Of course, I also welcome everyone to give us more suggestions on how to play and give us feedback. You know, the gameplay of the bloody battle system was originally proposed by a player in 2018. Then I thought it was very nice, and immediately changed it to the current bloody battle according to the tonality of ancient wars. In the past two years, bloody battles have been one of the core gameplays of ancient wars, but the origin of this system comes from player suggestions. So, I look forward to more and better feedback from you. If it is OK, I will refer to it and make it into the game. In the game, you can enter our official Q group by clicking one button to add a group, contact the group owner, and you can find us. Thank you for your love for Ancient Warfare. Ancient Warfare will be in operation for many years. I will always be there, and I am grateful for your company all the way. No matter when and where, you are welcome to play, and you are welcome to come back and have a look. We will always be there Waiting for you here. Catwalk big head - Yours sincerely. [Update log on August 10, 2022] 1. Update the wild battlefield version 2, open 11 turns, add an 11 turn paradise system 3, upgrade the title of the plane battle, and change the growth title every 12 times 4. Added a video review of last season's scoring match in Plane Warfare (you can watch the highest score battle in Faerun every day) 5. Added a map of Plane Warfare attributes, and you can view character attributes (previously you could only view skills)

Which studio developed this game?icon

The provider of ancient war is 猫步游戏.

Can I play ancient war on Android/iOS?icon

No.

What languages are supported by the game?icon

ancient war supports 1 languages including Simplified Chinese etc.

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