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英雄的王朝(測試服)
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英雄的王朝(測試服)

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Initial release Mar 19, 2020
這可能是,史上最難玩的SLG遊戲!遠征需要計算分配兵糧,內政需要穩定朝臣人心!歷史上七國征戰,百家爭鳴的黃金年代,真實還原了諸子百家、合縱連橫、變法強國,兵法韜略等要素,這將會是一場決胜千里之外的策略盛宴。
What’s new

一、爵位任務改版1.刪除國家排名要求任務,國家發展階段任務,國家連續排名第一任務; 2.刪除或大幅縮減非核心戰鬥任務次數,包括”盜匪、蠻族、打劫”等任務次數; 3.爵位晉級任務增加聲望任務,通過”每日任務寶箱、抽卡、軍團捐獻、國戰攻城、據守、屯兵、建設”等行為可以獲得聲望; 二、國戰保護機制調整1.取消休戰期間進攻方攻克一個城門後的保護罩,改為城池預警機制; 2.休戰情況下進攻方攻打城池時,若城防降低至80%以下,則城池觸發”城池預警”狀態; 3.預警時間雙方可以持續攻防,預警結束時,城池自動啟動”保護狀態” 4.白天預警時間20分鐘,晚上預警時間10分鐘,期間不管是否繼續戰鬥,計時結束均會進入”保護狀態”; 5.當城池中軍被佔領,即城池被攻占,直接觸發”保護狀態”; 6.進入爭霸階段,城池”預警”和”保護罩”狀態將會自動清除; 7.”保護狀態”在白天時段將持續2個小時,夜間時段將持續3個小時; 三、城池據守規則調整1.中軍據守派遣,調整之前”需佔領一個城門”,改為”需佔領多個城門,數量與進攻中軍的條件相同,即小城佔領1個城門,中城佔領2個城門,大城佔領3個城門”,才可以向中軍派遣據守部隊; 2.屯兵完成後,調整”生成兩個據守鏡像”,為”一個據守鏡像”,屯兵戰力與玩家武將戰力相同; 3.屯兵所需基礎時間由2小時提升至3小時,持續時間由48小時提升至72小時; 四、城池等級及防禦優化1.城池初始等級為0級,城池等級小於2級時,防禦數值為負值,將會”受到額外傷害,並降低傷害輸出”,當城池防禦數值為正值時,與原有一致,”受到傷害減少,提升傷害輸出”; 2.城池等級所需建設點數和城池等級提供的”據守、屯兵”隊列上限調整,將根據”大中小”城池不同區分不同的需求和隊列上限,改善低等級城池建設升級體驗; 3.刪除”國戰城池勢力防禦” 五、國戰己方都城防禦加成1.參與本國都城攻防時,本國玩家將會享受戰鬥傷害減免效果,受到傷害將會降低六、國戰行為操作時間優化1.調整國戰操作時間減免機制:所有玩家均享受每日三次大幅減免,七次小幅減免的行為時間減免; 2.低爵位玩家僅在前十次國戰行為時享受額外減免,超出10次之後,低爵位玩家的國戰行為時間和高爵位相同; 七、其他內容優化1.榮譽、軍團幣商店,紫裝碎片調整為紫裝整卡,橙色碎片調整為每次販售10片; 2.走馬換將價格下調; 3.國戰觀戰鼓舞,鼓舞戰力提升從”5~20%”調整為”5~10”,最大鼓舞上限從100%調整為50%; 4.優化增加了副本8-9章部分橙裝產出; 5.列傳動畫出現速度加快,調整列傳掃蕩功能,列傳允許連續掃蕩; 6.列傳也將提供角色和武將經驗; 7.裝備和碎片也增加(S+/S/A等)標誌,方便查看。

Additional information
廠商
霍尔果斯蓝鲸网络科技有限公司
英雄的王朝精英测试群
更新時間
10/19/2020
網路
不需要
系統版本要求
無系統要求
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FAQ

What is the latest version of Dynasty of Heroes (Test Server)? When was this game updated?icon

The latest version of Dynasty of Heroes (Test Server) is 1.0.0, updated at 2020-10-19.

what's new in the latest version of Dynasty of Heroes (Test Server)?icon

1. Revision of knight title missions 1. Delete missions required by country ranking, missions at the stage of national development, and missions where the country ranks first in a row; 2. Delete or greatly reduce the number of non-core combat missions, including "bandits, barbarians, robbery" and other missions; 3 .The title promotion task increases the prestige task, and the prestige can be obtained through "daily task treasure chests, card draws, legion donations, national war siege, defense, garrison, construction" and other actions; 2. National war protection mechanism adjustments 1. Cancel the truce period The attacking party captures the protective cover behind a city gate and changes it to the city early warning mechanism; 2. When the attacker attacks the city in a truce, if the city defense drops below 80%, the city will trigger the "city early warning" state; 3. The early warning time for both sides It can continue to attack and defend. When the warning ends, the city will automatically start the "protection state". The army is occupied, that is, the city is captured, and the "protection state" is directly triggered; 6. Entering the hegemony stage, the city's "warning" and "protection cover" states will be automatically cleared; 7. The "protection state" will last for 2 days during the day 3 hours, and the night time period will last for 3 hours; 3. Adjustments to the rules of city defense 1. The dispatch of the Chinese army's defense, before the adjustment, "need to occupy one city gate" and changed to "need to occupy multiple city gates, the number and conditions for attacking the Chinese army The same, that is, the small city occupies 1 city gate, the middle city occupies 2 city gates, and the large city occupies 3 city gates" before sending garrison troops to the Chinese army; It is a "mirror image of guarding", and the combat power of the troops is the same as that of the generals of the players; 3. The basic time required for the deployment of troops has been increased from 2 hours to 3 hours, and the duration has been increased from 48 hours to 72 hours; 4. City level and defense optimization 1 .The initial level of the city is level 0. When the level of the city is less than level 2, the defense value is negative, and it will "receive additional damage and reduce the damage output". When the city's defense value is positive, it is consistent with the original. Damage reduction, increase damage output"; 2. The construction points required by the city level and the upper limit of the "garrison and garrison" queue provided by the city level will be adjusted according to the different needs and queue limits of "large, medium and small" cities, and the low-level cities will be improved. Build and upgrade experience; 3. Delete "National War City Force Defense" 5. National Warfare's own capital defense bonus 1. When participating in the attack and defense of the capital of the country, the players of the country will enjoy the battle damage reduction effect, and the damage will be reduced. 6. National Warfare Behavior operation time optimization 1. Adjust the national war operation time reduction mechanism: all players can enjoy three large reductions per day, and seven small reductions of behavior time reduction; 2. Low-rank players only enjoy additional reductions in the first ten national war actions , after more than 10 times, the national war behavior time of low-rank players is the same as that of high-rank players. 10 pieces; 2. The price will be lowered by changing the horse; 3. The national war is encouraged, The increase of the inspiration combat power is adjusted from "5~20%" to "5~10", and the maximum inspiration limit is adjusted from 100% to 50%; 4. Optimized and increased the output of some orange equipment in chapters 8-9 of the dungeon; 5. Biography animation The appearance speed has been accelerated, and the biography raid function has been adjusted. The biography allows continuous raids; 6. The biography will also provide experience for characters and generals; 7. Equipment and fragments will also be marked (S+/S/A, etc.) for easy viewing.

Which studio developed this game?icon

The provider of Dynasty of Heroes (Test Server) is 霍尔果斯蓝鲸网络科技有限公司.

Can I play Dynasty of Heroes (Test Server) on Android/iOS?icon

No.

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