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大武俠物語
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大武俠物語

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Initial release Oct 26, 2016
一款融合經典卡牌與RPG元素的遊戲。
其中玩家通過操作逸林或田酒鬼,萬里獨行其中任意一人
深刻融入這個錯亂時空的武俠年代
召喚各個時期的經典傳奇武俠,一同尋找幕後黑手。

《大武俠物語》不惜重金傾力打造經典武俠手機遊戲。
開發團隊自製手機遊戲繪圖引擎,打造一代武俠新風格。
全新的武俠定義,影響武俠的不只是屬性,更加入緣分和技能,讓每位武俠都別具特色
超萌的武俠畫風,階段性成長系統,武俠不再只是形象
極致戰鬥的快感,革命性的新系統,單手就能順暢的操作,體驗武俠群攻的震撼
超炫技能的特效,榨乾每一吋手機的效能

喜愛武俠遊戲的你,絕不能錯過
2015的武俠遊戲新體驗,《大武俠物語》即刻引爆!!!

本遊戲部份角色穿著凸顯胸、臀之服飾;部份內容需另行支付費用。請避免沉迷遊戲。
What’s new

1.       新增武俠派遣玩法,玩家可以派遣滿足指定條件的武俠去完成任務,獲得豐厚獎勵
2.       新增4紅色16資質武俠,魔楊雕,魔郭大俠,魔無忌,魔喬峰
3.       新增2章江湖地圖和對應關卡
4.       新增裝備進階等級和對應的升級材料
5.       新增一些新的橙色寶物以對應新的武俠
6.       新增比武,切磋,擂臺,跨服戰的跳過和重播功能
7.       新增幫派技能
等級7幫派,添加氣血%技能。每級增加1%氣血,最高20級
等級8幫派,添加防禦%技能。每級增加1%防禦,最高20級
等級9幫派,添加絕傷技能。每級轉換1%攻擊為絕傷,最高20級
等級10幫派,添加速度技能。每級增加1速度,最高20級
8.       修改神獸被動技能
速之吐息:首回合傷害型和BUFF型俠客增加6/8/12/16%速度
閃之吐息:首回合治療型和肉盾型俠客增加8/12/24/36%閃避
肉盾之血:給肉盾型俠客增加10/12/16/20%氣血上限和20/24/32/40%回復值
肉盾之靈:移除(被融入肉盾之血)
肉盾之禦:給肉盾型俠客增加10/12/16/20%防禦和10/12/16/20%抗暴
治療之血:給治療型俠客增加20/24/32/40%氣血上限和10/12/16/20%回復值
治療之靈:移除(被融入治療之血)
爆之吐息:移除(被融入傷之吐息和狂之吐息)
傷之吐息:首回合傷害型俠客增加16/24/36/48%暴傷和8/12/24/36%暴擊
狂之吐息:首回合傷害型俠客增加800/1200/2000/2800絕傷和10/12/16/20%暴擊
傷害之力:給傷害型俠客增加6/8/12/16%攻擊
必殺之力:給必殺型俠客增加6/8/12/16%攻擊
力之吐息:首回合必殺型俠客增加10/12/16/20%攻擊
命中吐息:首回合必殺型俠客和傷害型俠客增加8/12/24/36%命中
9.       修改神獸皮膚加成:
白龍 = 肉盾之血10%氣血與20%回復,治療之血20%氣血與10%回復
赤精 = 肉盾之禦10%防禦與10%抗暴,必殺之力6%,閃之吐息18%
仙鹿 = 傷害之力6%,傷之吐息24%暴傷與18%暴擊,命中吐息18%
龍龜 = 力之吐息12%,速之吐息8%,狂之吐息1400絕傷與10%暴擊
10.   部分武俠新增了一些寶物緣分
11.   寶物精華目前可以應用在活動中
12.   橙色寶物及碎片當前可以煉化了
13.   戰鬥力最大修改為7位元數字
14.   修改開服活動時間描述更加合理
15.   切磋現在可以顯示vip等級了
16.   怪物受到降低氣血上限的buff最多降低50%
17.   世界聊天和私聊增加了等級限制
18.   修復偶爾出現2張一樣的卡牌的情況
19.   修復比武紀錄有可能記錄不上的問題

Additional information
廠商
欣盟互動股份有限公司
更新時間
10/26/2016
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FAQ

When was this game updated?icon

Great martial arts story is updated at 2016-10-26.

what's new in the latest version of Great martial arts story?icon

1. Added martial arts dispatching gameplay, players can send martial arts who meet the specified conditions to complete the task, and get rich rewards 2. Added 4 red 16-qualified martial arts, Mo Yang Diao, Mo Guo Daxia, Mo Wuji, Mo Qiaofeng 3. New Added 2 chapters of rivers and lakes maps and corresponding levels 4. Added equipment advanced levels and corresponding upgrade materials 5. Added some new orange treasures to correspond to new martial arts 6. Added contests, sparring, rings, and jumps for cross-server battles Over and replay function 7. Added gang skill level 7 gang, added vitality % skill. Each level increases 1% vitality, up to 20 levels, level 8 gangs, and defense% skills are added. Each level increases defense by 1%, up to level 20 and level 9 gangs, adding absolute damage skills. Each level converts 1% of the attack to absolute damage, up to level 20 level 10 gang, adding speed skills. Increase speed by 1 per level, up to level 20. 8. Modify the passive skill of beasts Speed ​​Breath: Injury and BUFF knights increase speed by 6/8/12/16% in the first round. Lightning Breath: Healer and tank warriors in the first round Add 8/12/24/36% dodge Blood of the tank: Add 10/12/16/20% HP limit and 20/24/32/40% recovery value for tank-type warriors Spirit of the tank: Removed (Incorporated into the blood of the meat shield) Armor of the meat shield: Add 10/12/16/20% defense and 10/12/16/20% to the tank-type knights Healing Blood: Add 20/24 to the healing-type knights /32/40% HP limit and 10/12/16/20% recovery value Spirit of Healing: removed (incorporated into Healing Blood) Explosive Breath: removed (incorporated into Breath of Hurt and Breath of Madness) Breath of Breath: Damage-type knights increase 16/24/36/48% critical damage and 8/12/24/36% critical damage in the first round 10/12/16/20% Crit damage power: Add 6/8/12/16% attack power for damage-type knights In the first round, the killer knight increases the attack hit by 10/12/16/20%. Breath: the first round of the killer knight and the damage knight increases the hit by 8/12/24/36%. 9. Modify the beast skin bonus: White dragon = meat shield Blood of Healing: 10% HP and 20% Recovery, Blood of Healing: 20% HP and 10% Recovery of Chi-Jing = Armor of Meat Shield 10% Defense and 10% Anti-violence, Killing Power 6%, Breath of Dodge 18% Immortal Deer = Strength of Damage 6%, Breath of Hurt 24% Critical Damage and 18% Critical Strike, Hit Breath 18% Dragon Turtle = Breath of Strength 12%, Breath of Speed ​​8%, Breath of Madness 1400 Ultimate Damage and 10% Critical Strike 10. Some martial arts have added some treasure fate 11. Treasure essence can now be used in activities 12. Orange treasures and fragments can be refined now 13. The maximum combat power has been changed to 7-digit numbers 14. The description of the server opening time has been modified to be more accurate Reasonable 15. Discussion can now display the VIP level. 16. The buff that lowers the blood limit of monsters can be reduced by up to 50%. 17. World chat and private chat have increased the level limit. Fix the problem that the martial arts records may not be recorded

Which studio developed this game?icon

The provider of Great martial arts story is 欣盟互動股份有限公司.

Can I play Great martial arts story on Android/iOS?icon

No.

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