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口袋盜賊:終極

口袋盜賊:終極

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Initial release Nov 30, 2017
Pocket Rogues 是一款充滿活力的老派動作角色扮演遊戲,採用類 Roguelike 類型設計。在這裡,你必須穿越獨特且隨機生成的地點,並發展你自己的堡壘和英雄,從成群的怪物中殺出一條血路。實時戰鬥將挑戰任何鐵桿玩家,環境研究和許多不尋常的技術將讓您長時間參與其中。 “許多世紀以來,一個黑暗的地牢一直在用它的秘密和寶藏召喚著不幸的旅行者。一個又一個,他們在遇到真正的惡魔後消失了,但陰暗的傳說只會讓新冒險者的心癢癢。那為什麼不成為他們中的一員呢?!”特點: • 遊戲完全實時進行,階段之間沒有任何停頓!移動、躲避障礙物並繞側翼機動!這是一個精心設計的戰鬥系統,主要側重於角色控制和玩家技能。 • 這裡有許多類別的英雄:每個人都有獨特的技能、特定的裝備和自己的樹狀圖。 • 每一次下降都是特別的!一切,從地點和怪物到戰利品和意外遭遇,都是在遊戲過程中產生的。你永遠不會得到兩個相同的地牢! • 遊戲包括獨特的地點:每個地點都有自己的視覺風格、獨特的敵人、陷阱和互動對象;您可以在所有開放位置之間自由移動。 • 你自己的堡壘:你可以在Guild Fortress 的領地內建造和改善設施,通過開放和加強新的英雄,以及獲得新的遊戲技巧。 • 定期更新。該遊戲長期以來一直得到支持和積極開發,與社區和活躍玩家保持密切聯繫。該遊戲的高級版本旨在簡化寶石的提取並最大限度地提高您的遊戲體驗。終極版特點: • 殺死怪物、boss 和完成任務獲得的所有寶石數量增加 50% • 增加了在離開前保存遊戲的能力,在任何普通地牢中,以及自動- 在最小化遊戲的同時保存 • 添加了從 5/10/25/50 層開始地牢的能力,如果您清除了該位置相應的樓層數 • 多人遊戲功能得到了擴展:您可以從5/10/25/50 層,未來可以創建最多 4 人的房間。除前三個地點外,所有地點僅在終極版中可用於多人遊戲 • 狂暴、死靈法師和所有未來的高級課程和高級建築都可用於金幣(在免費版本中 - 用於寶石) • 所有普通地牢都是完全免費的 - - - 將進度從免費版轉移到 POCKET ROGUES:終極版 如果保存沒有自動轉移,您可以手動進行。要做到這一點非常簡單: • 1) 在免費版的開始屏幕上打開設置 • 2) 單擊屏幕底部的“保存”(本地或云端 - 任何選項都可以) • 3) 打開 Pocket Rogues: Ultimate 在那裡,在設置中,只需點擊相應的“加載”按鈕 之後,遊戲就會重新啟動,你的進度也會更新。 - - - Discord(Eng): https://discord.gg/nkmyx6JyYZ Facebook(Eng): http://www.facebook.com/PocketRogues 如有任何問題,您也可以直接聯繫開發者:[email protected]
What’s new

[遊戲玩法] - 建造新建築後,捕手將出現在營地中。在他的幫助下,您可以直接在地牢中交換和升級寵物,而無需返回要塞 - 購買新的「交易行」建築後,玩家將能夠鎖定庫存中的任何物品。在玩家解除鎖定之前,鎖定的物品不會被意外出售、破壞或掉落 - 將“交易行”升級到二級後,玩家可以快速將所有庫存物品出售給商人,除了鎖定的物品外 - 新寵物已被介紹。可以在7樓後的廢棄監獄中找到,前提是「陷阱者的小屋」已建成[一代] - 營地中15層後,你可以遇到新的僱傭兵(狂戰士和巫師)。一個小隊仍然只能同時擁有最多 2 名僱傭兵 - 增加了幾個新陷阱 - 地下墓穴和監獄的房間裡總能找到的一些物品,現在偶然出現 [平衡] - 解除詛咒時從祭壇上,角色現在只有在擊敗所有敵人而不是每一波敵人後才能獲得經驗。不再能超過3 波,祭壇被詛咒的幾率已降低(從50% 降至20%) - 當摧毀商人的寶箱時,不僅他會變得敵對,而且祭壇中的所有其他角色也會變得敵對。營地- 流浪巨魔和馴服巨魔的攻擊現在具有擊退效果,並對所有人造成傷害,包括他們的盟友- 物品“沉默的臉”的基礎防禦值已從145 降低至105 - 無法通過的毒水坑中毒地下墓穴中發現的雲現在不再那麼危險- 摧毀物體(如幼蟲)時出現的生物等級已減半- 犧牲寵物時,有35% 的幾率其屬性之一會減少1 [雜項] - 地下城中添加了自動備份保存系統,可以在崩潰時恢復進度(但最好不要依賴它,並通過普通地下城或營地中的“保存並退出”手動保存) - 生存角色現在可以直接在商店中購買被動物品,即使他們的庫存中已經有該類型的物品- 所有匕首現在在裝備時都會顯示在角色上- 所有友好的NPC 和僱傭兵現在都是完全動畫的- 哥布林、巨魔、普通人殭屍和溺水者都是完全動畫的 - 對話現在顯示對話者的肖像 - 增加了使用遊戲手柄配置同伴行為和更改小地圖大小的功能 - 哥布林巫師和哥布林劊子手的外觀已更新 -哥布林弓箭手使用的箭的外觀已更新- 營地的地板外觀已更新- 在營地中建造圍欄後,將出現一個用於寵物的小圍欄區域- 一些巨魔的聲音已被替換- 技能描述“標誌」犧牲」已更改:它現在更準確地反映效果的作用(增加生物受到的所有傷害,而不是減少其防禦)。應用於敵人的效果已重新命名為“脆弱” - 在角色選擇屏幕上的技能升級按鈕旁邊,現在顯示一個技能點圖標 - 為寵物購買新能力的技能點和寶石成本現在顯示在一個單元格以避免混淆- 在“設定”中,您可以停用動畫角色腿部的顯示(可能會影響效能) - 遊戲時間統計資料現在分別顯示小時和分鐘(以前僅顯示分鐘) - 已新增新的角色統計欄位(“使用過的生命十字」) - 如果您按返回要塞而不是加載已保存的地牢,則會添加額外警告[已修復] - 改進了大地板尺寸和多個活動對象的性能- 傳輸進度時不會保存每日任務透過雲端

Additional information
廠商
EtherGaming
更新時間
09/13/2023
內容分級
Mature
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FAQ

When was this game updated?icon

Pocket Rogues: Ultimate is updated at 2023-09-13.

what's new in the latest version of Pocket Rogues: Ultimate?icon

[GAMEPLAY]
- After constructing a new building, the Trapper will appear in the Camp. With his help, you can exchange and upgrade pets directly in the dungeon without returning to the Fortress
- Upon purchasing the new "Trading rows" building, players will have the ability to lock any item in their inventory. A locked item cannot be accidentally sold, destroyed, or dropped until the player removes the lock
- After upgrading the "Trading rows" to level two, players can quickly sell all inventory items to the Merchant, except for the locked ones
- A new pet has been introduced. It can be found in the Abandoned Prison after 7th floor, provided that the "Trapper's shack" has been built
[GENERATION]
- After the 15th floor in the Camp, you can encounter new mercenaries (Berserker and Wizard). A squad can still only have a maximum of 2 mercenaries at a time
- Several new traps have been added
- Some objects in the rooms of the Catacombs and Prison that were always found there, now appear by chance
[BALANCE]
- When lifting a curse from an altar, characters now gain experience only after defeating all waves of enemies, rather than each wave. There can no longer be more than 3 waves, and the chance of the altar being cursed has been reduced (from 50% to 20%)
- When destroying the Merchant's chest, not only does he become hostile, but also all other characters in the Camp
- The attacks of the Wandering Troll and Tamed Troll now have a knockback effect and deal damage to everyone, including their allies
- The base defense value for the item "Silent face" has been reduced from 145 to 105
- Poisoning from impassable poison puddles and clouds found in the Catacombs is now less dangerous
- The level of creatures that appear when destroying objects (like Larvae) has been halved
- When sacrificing a pet, there's a 35% chance that one of its attributes will decrease by 1
[MISC]
- An automatic backup saving system has been added in dungeons, which should restore progress in case of a crash (but it's better not to rely on it, and save manually through "Save and Exit" in regular dungeons or in the Camp)
- Surviving characters can now directly purchase passive items in the store, even if they already have items of that type in their inventory
- All daggers are now displayed on the character when equipped
- All friendly NPCs and mercenaries are now fully animated
- Goblins, trolls, regular zombies, and drowned are fully animated
- Dialogues now display the interlocutor's portrait
- Added the ability to use a gamepad to configure companion behavior and change the size of the mini-map
- The appearance of Goblin-Wizards and Goblin-Executioners has been updated
- The appearance of arrows used by Goblin-Archers has been updated
- The Camp's floor appearance has been updated
- After constructing a Pen in the Camp, a small fenced area for pets will appear
- Some troll sounds have been replaced
- The skill description "Sign of Sacrifice" has been changed: it now more accurately reflects the effect's action (increases all damage taken by the creature, rather than reducing its defense). The effect applied to enemies has been renamed to "Vulnerability"
- Next to the skill upgrade button on the character selection screen, a skill point icon is now displayed
- The cost of buying new abilities for pets in skill points and gems is now displayed in one cell to avoid confusion
- In Settings, you can disable the display of legs for animated characters (may affect performance)
- Playtime statistics now display hours and minutes separately (previously only minutes were displayed)
- New character statistics fields have been added ("Used Crosses of Life")
- An additional warning has been added if you press return to the Fortress instead of loading the saved dungeon
[FIXED]
- Improved performance with large floor sizes and multiple active objects
- Daily tasks weren't saved when transferring progress via the cloud

Which studio developed this game?icon

The provider of Pocket Rogues: Ultimate is EtherGaming.

Can I play Pocket Rogues: Ultimate on Android/iOS?icon

No.

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