With some technical improvements, Knightingale could be one of the best mobile JRPGs ever
Square Enix has spent the past few years rebuilding a lot of its old-school credibility with a bunch of high-quality pixel-art games using what that publisher calls "HD-2D" visuals. Think stuff like Octopath Traveler, where it's using pixel visuals that would feel at home on the Super Nintendo, but with a level of quality that classic hardware couldn't possibly pull off.
It's a wonder that more other publishers and developers haven't tried to follow Square's example, which is why I was immediately interested in Knightingale, a gacha game with JRPG aesthetics and an absolutely beautiful look being created by NetEase. And while the first closed beta for Knightingale definitely has some very big technical issues, I'm impressed and cautiously optimistic with the actual game here.