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Moncage - TIM's Posts - TapTap

2K View2021-11-04
Though I love the indie developer, as an editor I should stand neutral, but when I experienced the game, I must say —— masterpiece.
I find it hard to imagine that this was made by a single collage student, did you spend 6 years on it like the developer of Gorogoa?
I can’t believe it’s a graduate design, I must say, so talented. Top-class visual performance, dynamic particle effects make it very artistic and aesthetic. It’s a puzzle game, but it uses a magic way which we may call pareidolia to slove them. Like, combine a lamp with a lifter. Sorry for my poor expression ability. You can see the trailer to know how it works. I was captivated.
And when it comes to puzzle games, it's hard to adjust the difficulty. If it’s too hard, except for some hardcore gamers, like me. 😄Most players would probably give up easily. If it’s too easy and it tends to become boring and turn into a "casual mini-game". It seems that Moncage finds a good solution. The puzzles themselves are creative and require the player to use their imagination and brainstorm, which makes it interesting and a little more difficult, but the clues or points are clearly given. So even you get stuck. When you get the hint and you will have a sense of "Oh, so it works like this"
You would collect the photograph throughout the game. They would form the inner narrative. Each photograph is like a fragment of memory. Those fragmented memories tell the game story and it looks like someone’s lifetime. I probably look some of them but didn't understand all of them.
Arguably the two best puzzle games I've played in years on phone, the another is Tale of Neon Sea. Both in terms of the gameplay he shows and the content he carries, it's so brilliantly done in every way that I really can't help but praise it.
Some backstory:
Moncage was actually the developer's own graduation work, which won various awards for indie games when it was a demo in 2019.
The developer says that the game was inspired by Gorogoa, The Witness, Looksley's Line Up.
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Tongtong_AMY98
Tongtong_AMY98
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Thank you for your attention and support!! We have put great efforts into this game and we just hope that players can have a fantastic gaming experience! The game is soon to be released on November 16, remember to check it out then!

2021-11-15

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Moncage takes you through an ingenious, perspective-shifting puzzle game that involves the story of a father, his son, and a lighthouse. Graphics (★★★★☆) ✔️ Laidback design ✔️ Gorgeous art style Story (★★☆☆☆) ✔️ Conveyed through a montage of photographs ✔️ Allusions of topics like familial relationship, and war ❌ Confusing textless narrative ❌ Vague plots ❌ Timelessness brings confusion to the series of events
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Distinguished enthusiasts, Moncage will be making its public debut on the frigid mid-winter's day of November 16th! What began as a spark of inspiration has finally been realized after four long years of dedication from the developers. For a deeper understanding of what it took, let's return to where the Moncage dream was realized -- the offices of Optillusion --  for a short interview with Zhou Dong and Chen Yijia, the game's producers.
Knight5K2021-11-05
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