TapTap

Games worth discovering

iconicon
Reverse: 1999
icon
✍️ Great S...-AURA MODDERS's Posts - TapTap

99 View2025-12-18
✍️ Great Storyline, Awesome Characters, and Character Development
The narrative is the beating heart of Reverse: 1999. It is a high-concept, time-travel mystery that feels more like an prestige indie film than a mobile game.
Great Storyline: Set on the final day of 1999, a supernatural phenomenon called the "Storm" causes time to flow backward, erasing people and eras as they "reverse." You play as Vertin, the Timekeeper, the only person immune to the Storm. The plot is dense, moving from the jazz-soaked Roaring '20s to the gritty London of the 1960s. It’s a story about loss, history, and the desperate attempt to save a world that is literally vanishing behind you.
Awesome Characters and Development: Vertin is a brilliant protagonist—stoic, deeply layered, and far more active than the typical "blank slate" MC. The supporting cast is equally surreal: you’ll recruit a talking apple, an invisible knight, and a satellite (Sputnik). Character development is handled with incredible care, often focusing on the trauma of being "displaced" in time. The English voice acting, complete with authentic regional accents (British, Italian, French), adds a level of character depth rarely seen in the genre.
🔫 Peak Combat System, Horror and Destruction First-Person POV
While not a "first-person" game in the traditional shooter sense, the UI and Cinematic POV create a sense of direct, intimate involvement in the destruction of eras.
Peak Combat System: The game uses a "Synthesized Card" turn-based system. Each character has unique cards that represent their skills. The strategy comes from the merge mechanic: sliding two identical cards together combines them into a more powerful version. You must constantly choose between attacking now or spending a move to upgrade your cards for a massive "Ultimate" later. It’s easy to learn but offers "peak" tactical depth in end-game boss fights.
Horror and Destruction POV: The game excels at "Atmospheric Horror." You don't just see a monster; you watch as the "Storm" physically unravels the world. The visuals of falling raindrops rising back into the sky while buildings dissolve are haunting. The game uses Live 2D and cinematic camera angles to put you right in the middle of the "destruction," making you feel the weight of every era that is lost.
😈 Elite Enemies and Difficulty
Reverse: 1999 doesn't shy away from challenging its players, especially as you delve into its darker "Arcana" chapters.
Elite Enemies: The enemies—ranging from "Manus Vindictae" cultists to surreal, abstract manifestations of the Storm—require more than just high stats to defeat. Many elite bosses have specific mechanics that can only be countered by specific types of "Incantations" (buffs, debuffs, or crowd control).
Difficulty: While the early story is a smooth ride, the "Hard" modes and "Artificial Somnambulism" (the game's end-game tower) are genuinely punishing. You cannot "auto" your way through elite encounters; you must master the elemental rock-paper-scissors system and plan your card merges three turns in advance. It offers a satisfying difficulty curve for players who enjoy high-stakes strategy.
⭐ Final Verdict
Reverse: 1999 is a "Masterpiece of Atmosphere." It combines a hauntingly beautiful art style with a complex, adult storyline and a card-based combat system that feels fresh. It’s perfect for players who want their games to have a brain, a heart, and a very distinct soul. 9/10 Polished.
Mentioned games
iconView desktop site

TapTap looks better

on the app love-tato

Open with TapTap