Wild Rift’s Total Revenue Reaches 500 Million USD
Kay Kuo
According to Sensor Tower, across the App Store and Google Play, League of Legends: Wild Rift has now exceeded 500 million USD in global player spending, the top three contributors being Chinese players at 72.2%, American players at 6.8%, and South Korean players at 3.7%.
The record has made Wild Rift the second-most profitable mobile MOBA game during the first half of 2022, ranking behind Honor of Kings by Tencent and above Brawl Stars by Supercell. Interestingly, Tencent bought a majority stake of Riot and Supercell separately in 2011 and 2016, meaning Tencent currently dominates the MOBA game market.
Superpixel3K2022-07-21