Swordship (Reviewed)
Released: Dec 5th, 2022
Price: 20 USD
Swordship is a hyper futuristic cell shaded dodge em. Your job is to pilot a ship by dodging, weaving and diving your way through a variety of enemies. Steal the allotted number of cargo containers or die trying. It offers risk & reward gameplay in which the main goal is to get the highest score.
What are some problems?
Incentives
There is no online leaderboard, so ultimately you're playing a game by yourself and for yourself. If there was an online scoreboard this would be pretty good to have as you could challenge yourself up the leaderboard, or with your friends.
This makes the game more of a bore to play through when you have nothing to show off once you have reached a higher score. You can screenshot it, but it's just not the same as an official leaderboard.
Sometimes a bit difficult to see
It does sometimes get hectic and often difficult to pinpoint where the next wave of enemies will spawn due to the explosions being so visually intrusive, then you're dead. Start over from the very beginning of the stage/game.
No continues once your lives run out
Even though you can alter the speed of your ship and enemies, the only real difficulty in this game is that there are no continues once you run out of lives.
It feels really rewarding when you do reach some of the deeper cities, but heartbreaking when you lose and have to start over from scratch.
It can honestly be quite exhausting for some casual players.
The core gameplay
Enemies
Throughout each level, more and more enemies will start to spawn, all with their own unique abilities. You can't kill on your own since you do not have weapons, but you can use their own weapons against them by lining them up perfectly.
Energy Cells
Once you've beat a selected stage, you can either use them for boosts, use them as lives or turn them into a large bonus to your overall score, doing this will unlock even more rewards on your next attempt.
Would you recommend this game?
Yes but not for 20 dollars
What I have experienced does not really warrant $20, but more on the shorter end of the spectrum of around $4.99 would be a more reasonable amount.
If the developers added in more aspects like a leaderboard to push players to actually play it, more game modes and perhaps challenges daily I could see it being reasonable for the cost that it is currently.
This concludes my review of this game, while my opinions may be met with criticism, that's what makes gamers unique, you don't have to like the same things that others do, nor do you have to agree with them.
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- Pawkt