Moth Lake proved to me that horror can work just as well on mobile platforms as it does on bigger screens, even if it has a few issues that could be improved. In this game, I took on the role of a group of teenagers living in a creepy small town. They love sneaking out at night, even though it often leads to them seeing terrifying otherworldly sights.
Having grown up in a small town myself, playing Moth Lake woke up memories of sneaking out late at night during sleepovers with my friends. We would walk the deserted streets at well after midnight, wander over the lake or the cemetery, and let our imaginations run wild with spooky stuff.
Unfortunately for the kids of Moth Lake, it's not just their imaginations at work. They have to face actual monsters who are rendered in detailed and effective pixel art. Gameplay mostly sticks to traditional point-and-click adventure game mechanics, with some stealth thrown in for good measure.
The gameplay and look of Moth Lake deliver an engaging experience, but the writing fails to live up to that standard. It may be a translation issue—one-man developer Sui Arts is based out of Italy—but the dialogue often fell flat for me. But the rest of the experience hits so hard, that I still think it's worth giving it a chance.