As someone who jumped into Fate/Grand Order after it was already several years old, I ended up not sticking with the game for too long. Even still, the inspiration from it is obvious with N-Innocence. Both are gacha collectathons with anime aesthetics that are heavily focused on waifus, and both have world and stories created around the idea of an expansive universe where any historical or mythological timeline could pop up.
Where the two differ is in combat. N-Innocence plays out more like a fighting game, with hyper-fast, screen-tapping combat and flashy combos. If I were going to stick with N-Innocence long-term, those brief but fun combat scenarios are absolutely the reason why.
But will I stick with it? I'm not so sure. There's two major issues. First of all, like Fate/Grand Order, the story of N-Innocence is conveyed via lengthy, visual novel-style cutscenes. I'm not against this style when the story is good, but so far I've been very underwhelmed by both the overall plot and the specifics of the translation here.
Second, and perhaps most importantly, I'm just not sure yet about this game's gacha system. The gacha content was pushed onto me almost immediately after the intro cutscenes, and that's despite the fact that there's not even that much actual content in the game yet. Players who have checked out the Japanese version of the game online are reporting that new content has been slow, but new gacha banners have been popping up regularly. And the UI around the gacha (and menus in general) is extremely rough, with bizarre loading times required just to pop up menus.
It's too bad, because I think there's a solid core to N-Innocence's gameplay. I hope I'll be proven wrong about its long-term potential in the months to come.
the FGO comparison is really weird, but go off homie
2023-04-27
Weird how? It reminded me of it in a lot of ways!
2023-05-16