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Witch Market: Adventure RPG
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A breath of fresh air in the mobile game market

A breath of fresh air in the mobile game market

857 View2023-04-14
The game is a refreshing take on RPG considering how the market nowadays is oversaturated with the same type of games and their clones.
Overview:
You are in charge of a group of adventurers exploring new stages while upgrading them through alchemy. The following are some of the basic mechanics of the game:
-Combat is done automatically although you are in charge of activating the characters' active skills.
-Each party consists of 4 characters.
-You unlock new characters by progressing through the story, no gacha needed!
-You clear a stage and get materials which can be used to craft items
-These items can either be sold or used to upgrade characters.
-You can tell the characters where to move
-You can watch ads to get some freebies.
-There are battle pass.
-There's energy system but hear me out. There are two types of energy, passive and stored. You recharge passive energy after some time. But, you can also get extra energy through missions or rewards which can be stored and does not add up to the passive energy. Which essentially means you have 2 sources of energy.
What I like:
-The art is very cute and refreshing
-Story is interesting and the characters are funny
-There's no character gacha only items
What I don't like
-Battle pass. It's not really a big deal but I don't really like it.
-Gameplay is boring as you mostly watch them fight.
-Combat can be pretty frustrating sometimes. The characters are divided into ranged and melee. You can target where the characters would move, but since monsters spawn all over the map, ranged characters would sometimes melee the enemy instead. I wish they can make distance themselves or automatically stand behind melees.
-Character pool is currently very limited
TLDR; Unique and interesting aesthetic wise, but gameplay is basically auto battle.
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Hello everyone.Today I want to leave a review about this new game, so I'll start: We have a good ARPG with interesting game mechanics. 👍 Pros: WITHOUT AUTOBOY 👍 Pros: WITHOUT ENERGY(There are activities in the game that have a limited number of attempts per day and for which consumables are needed, but we can knock them out in other activities, so you can play for a very long time every day). 👍 Pros: Good amount of solo or cooperative content for 4 players(you can enter any dungeon solo, or 2-3-4 players and play together).
Waphammer4012024-01-27
An RPG pixel style gacha. The art style is nice but the game suffers from a lot of problems. Firstly while walking about a map between auto battles feels different at first the novelty soon wears off and it becomes tedious. The puzzles are easy and boring and mostly just come down to pulling levers. You just wander about nice looking pixel environments that soon all start to look similar with nothing engaging to do. On top of that the controls do not feel good at all, you have to be in the exact right place before the interact button appears which often leads to frustration.
Justanother Nobody1K2021-11-15
The game is simple and fun to play (can stop anytime). It has replay value and great potential. More archetypes can be implemented, but starter characters is enough to progress. I like that levels is defined by stages completed instead of exp gained over time, and rule fragment and soul mark will define your gameplay.    Current issues I face is UI (Soul Mark feature is difficult to find and navigate), translation of word choice, and cut scenes (Have to use JP language to continue from black screen)
Lolden8022022-03-25
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