Codebrew Games, a one-man game development studio, has just released Pocket City 2, a sequel to the city-building simulator game Pocket City. The game, which is available for both Android and iOS, features improvements that promise to deeply immerse players into the joys of civic governance.
Like its predecessor, Pocket City 2 tasks players with laying out a transport network, land use zones, and utilities to grow their city while collecting taxes and keeping constituents happy.
However, the new game introduces a first-person experience with a Free Roam mode where players can create a 3D avatar and explore the city, hunt for loot, equip themselves with tools, play mini-games, and more. Day-night cycling, town rivalry competitions, and sandbox mode are also new features.
Pocket City 2 is available for $5, while the original premium game is available for $3, and a free version based on the original is also available. Bobby Li, the Canadian developer behind Codebrew Games, is open to feedback and suggestions through the r/PocketCity subreddit.