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Prime of Flames
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Prime of Flames - UlicQelDromaOfGilead's Posts - TapTap

2K View2023-06-21
I'm not a fan of the art style, which doesn't have black lines or borders - I've seen that style in a lot of cheap cartoons over the last 20 years, and I can't stand it. The concepts behind the character designs were good, however.
This game doesn't seem to have much of a storyline, which is a deal breaker for me; I prefer to only play games with storylines and strong narratives, I came into this game pretty blind, but I thought that I read that this game was advertised as an RPG, so I was expecting something with more of a narrative storyline experience. Instead, the game seems to be a roguelike, with paper-thin storytelling used almost as window dressing - roguelikes certainly have a fanbase, but they usually just end up leaving me unfulfilled.
The gameplay itself was interesting. Navigating the map was pleasant, and the combat was challenging.
Overall, it is not the type of game for me, but I should state that it does look to be a game that has been put together with care and love. If games based around random events (and random party members) is something that you're interested in, and also happen to like RPGs with more emphasis on gameplay (and don't mind the sparse story), then it night be the game for you.
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BIGSHE
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Thank you for trying our demo and your suggestion!

2023-06-23

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Hunter Aldrich4562023-12-30
The story's interesting enough. But the combat is a bit wonky for me. I don't like that I have to keep running backwards and in, to fight enemies that don't stagger. I wish you could at least lock onto enemies and strafe around while hitting. I'm having a lot of trouble on the very beginning with hordes of enemies because of those combat flaws... And why does the dialogues have to be automatic only? Don't like that at all. This game is average at best for me.
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