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Reverse: 1999 Gameplay
On the last day of 1999, the "Storm" had come.
Water sprang from the ground for no detectable reason. People reached out their arms and felt rising raindrops – this is a storm raining upwards into the sky.
You watched pedestrians and buildings being erased from existence, melted, dissolved, and disappeared in the rain. What is now presented in front of you seems to be a strange old era.
The "Storm" left you with no one from your time, you are now on your own.
This is a world where humans coexist with arcanists. A group of arcanists, Manus Vindictae, determined to restore the past glory of the study of Arcanum. Not much has been known about them; some say they are the heresy, while some say the prophet. Regardless of all, it is certain that their secretly and carefully planned actions have some connection with the emergence of the "Storm".
You are the Timekeeper -- the observer of different eras, appointed by St. Pavlov Foundation, an institution that brings arcanists into its protection.
After each of these repeatedly occurred "Storms", you would travel to different times with Sonneto, a colleague from St. Pavlov Foundation, looking for the arcanists of different regions and times who can detect the portent of the "Storm" like you did, and assist them to escape from the destiny of being sifted out.
Despite your being determined to make sense of all these, the "Storm" will not answer. It is merely the silent grand drape, behind which the truth is curtained off in dark - in the last day of 1999.
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