Cons
1)66 rares , 58 elites & 58 legendary heroes
#You can only get legendary heroes with yellow dice which has a 3% drop chance , now if you seeking a specific character it has a drop chance of 0.05%
#purple dice you cant get legendary and Epics (purple) are 3% drop rate , this includes you getting tons of commons and rares.
2)daily level cap
#1st day gets you to lvl 10 , 2nd day 14 , 3rd day 16 , see where this is going , day 3 will be lvl 18 .
Day 3 you have roughly 10-15 minutes of content to enjoy and then wait another 24 hours for reset.
3)stamina replenishes 1 every 10 minutes and the cap is 120 , you have multiple dungeons to run to upgrade your heroes , can either do xp for 1 day or upgrade shards for various divisions (which has 3) 4 dungeons , 1 xp and 3 shards. Which cost 10 stamina a run.
Pros.
1)game is engaging for what its worth even with 3 epics and 100 rares and struggling to figure out a team.
2)majority of the game has voice acting
3)story line in engaging.
4)there are clans but no clan bosses i see?
Dont think you can come into this game and drop 20% and pull 5-10 legendary heroes, you'll probably get none because 16 yellow dice costs 100$ , yes you heard me correctly.
People say legendary heroes don't matter , but they really make a difference trust me , you can finish a dungeon quicker than a team of 1 or 2 elites in it.
Fun for awhile , just frustrating down the line.