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Revelation M -CBT
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The game prioritized action and required players to be constantly engaged.

The game prioritized action and required players to be constantly engaged.

994 View2023-12-01
The game's graphics are visually stunning, and we didn't encounter any performance issues, except for some slow character loads in crowded areas. This is crucial because the combat in the game is incredibly fast-paced. Players must manually dodge telegraphed attacks marked on the ground, so any lag would be a major problem.
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Playing as a Swordmage, our character was focused on magic combat. Surprisingly, the sword element seemed unnecessary as all our skills were ranged-magic focused. We had to actively dodge incoming attacks, maintain distance, and switch between three elemental stances to alter the damage output of our spells.
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louis
louis
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Graphics are ace! No major lag in combat, that's a win.

2023-12-01

Vandhana Kumar
Vandhana Kumar
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good way.

2023-12-01

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Stiff character movements, bad picture quality and attack effects. Sometimes the character will hold an action and cannot be operated. Each time you defeat a round of enemies, you can choose from one of several skills. The skills are designed to be very general. The bombs will remain in a very far away place simply can not hit the enemy. Not recommended to waste time on this game.
Anya1K2021-11-25
The game is exactly like watching anime with some extra action ... Graphic is good sound is good ... But it'll get supper boaring super fast and each time I click on some thing or when battle ends and it'll return to main lobby takes a while to recalculate when you talk to npc it'll take a long time to calculate and finish the progress...in short it's slow
korosh namvari102024-04-14
I'm sure many people have played this game.  This is the same legendary game that we played on our phones and I’m sure we returned to it to remember the past. 📖 Storyline: Here we play as a swordsman who takes on various tasks to earn extra money for a new weapon.  The game does have a story, as well as variable gameplay.  We can really drag out tasks in order to fill our pockets with money. 👍 Pros: Most of the battles are just jumping from side to side and randomly hitting opponents. Very bouncy gold drops from the opponents, which we can spend on good equipment in the store. Even though the enemies are varied, it doesn't affect the gameplay. We'll all still be jumping and hitting opponents. Despite this, the game feels full and I believe that is enough for such a game. It's the first time I've seen gameplay that really works harmoniously with the other mechanics of the game.
deadlycrackdown392024-01-27
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