The font used for the tutorial dialogue box, looks good and fits the aesthetic but it isn't really easy to read especially with so many things to explain i think a better font can be used for readability. The gameplay was alright, the controls were good, the difficulty of the creature during the tutorial itself was way high for any new users. I understand some people are well into this specific kind of game, still as a tutorial the difficulty could be lowered and during the initial gameplay rounds gradually increasing the difficulty would be better for gamers that are new to the game like myself. Can ask the user if they are experienced enough with this sorts of game and then you can totally ignore the, slowly raising the difficulty phase. Thank you. The sound effects used are too generic especially in the meme culture ( for example the sound used after opening a chest ), i feel one can use a different one or maybe create a simple one. The graphics looks good, it's smooth and looks vibrant. Too much emphasis on the store, chests and gems though. Maybe the dialogues during the initial tutorial could be reduced and given at a better moment of paced well with the gameplay rather than going through most of it one after another.