An amazingly...disappointing pixel art RPG. The characters are good, story somewhat generic, art is beautiful and the game itself? Dry paint. I mean I had no issues at first, with the combat playing itself, but when the game's progression and power scale is heavily dependent on gacha...it just sucks to grind one week straight just to get level up one character by 20 levels and max them out (assuming that you're lucky to even get the character in gacha). The game may seem generous towards F2P at first, but later on, progression hits the wall like a truck. Enough ranting. The game contains the main campaign, dungeons in which you can farm resources for upgrading characters and weapons, elemental towers for farming the artifacts, monthly boss challenges in which you might win the skins (in gacha ofc), seasonal expeditions which contain good rewards and broken PVP arena (idk who'd even add pvp in a game like this).
If you hate yourself and like gambling with both your time and money, go ahead and play it. It is genuinely good until that power gap hits in.