TapTap

Games worth discovering

iconicon
IndieMasterpiece
icon IndieMasterpiece
218 posts4K views
What indie games have you played that are of high quality? Share your game list!
Mentioned games
Trending posts

Picnic Penguin | Android

You have to help the penguin clear the way to organize a big picnic in an old school environment with a soundtrack from the first 16-bit titles. It also features low-poly 2D pixel graphics, exciting levels with increasing difficulty, multiple skins and incredibly fun gameplay all entirely touchscreen. By AlessiaBNERD
Picnic Penguin | Android
Picnic Penguin
Picnic Penguin

Ape Escape 2 | Android_EMuPS2 ( Asus Rogphone6pro )

The protagonist of the game this time is the little Hikaru who, after having inadvertently "shot" the super-intelligence helmets out of the laboratory, finds himself having to deal with an army of primates ready to conquer the world. At the head of the revolt we find the white monkey Specter, this time intent on stealing the Lethargy Laser from the Professor, essential for easily putting humans to sleep and thus having control over the entire world.
Ape Escape 2 | Android_EMuPS2 ( Asus Rogphone6pro )
Ape Escape: On the Loose
Ape Escape: On the Loose

BEASTIBALL - THESE DEVELOPERS ALWAYS GO ALL OUT!

Wishes Ultd always manages to capture that amazing vibe, no matter what weird ideas they come up with for their next video game; they always make sure it's enjoyable, interesting, and plain charming and wholesome! You have got to check this out! Consider following on other Social Media platforms for, Giveaways and more:
BEASTIBALL - THESE DEVELOPERS ALWAYS GO ALL OUT!

4 years accomplishment, please help us with feedback!

https://store.steampowered.com/app/3990570/The_Melty_Way/ Hello everyone! We’re two friends who always dreamed of making our own game. Today we can finally say mission accomplished, we get to share a first look at it with you. The demo for The Melty Way is now live and if you enjoy tight platformers with personality, we think you’ll have a blast playing The Melty Way. Our game looks cute, but don't be fooled, it definitely knows how to challenge both your reflexes and your big beautiful brain. The whole game revolves around size management. Your slime melts and shrinks whenever you move, jump or dash, but be careful because your size literally represents your health. Melt too much and you go SPLOOOOSHH bye bye. To grow bigger, you need food scattered around the levels, but it is limited, so you're going to have to do a diet because you can’t just snack on everything. The more you eat, the bigger you get. Big slime has more health and can activate heavy switches, but moves like someone after a leg day. Medium keeps things perfectly balanced as all things should be. Small is fast, snappy and perfect for precise platforming, but one mistake and you'll become a decorative puddle. Each size changes how you deal with puzzles, traps and movement, so deciding when to melt or when to eat becomes a crucial part of the strategy. We have a lot of handcrafted levels scattered across different environments. Each area brings its own special mechanics, surprises and new dangerous traps. Some levels lean into puzzles. Some push your speed and timing. Some mix everything together just to keep things interesting. And a few levels are us thinking outside the box to give you more unpredictable and diversified experiences. There’s also a small story woven through the game. It’s nothing overly complex, but you’ll meet a few warm characters during this somewhat lonely journey, each adding a bit of charm, guidance or humor along the way. A few parts of the world and its mysteries are left open to interpretation too, so you can read into things however you want as you explore. The game also features our own original music. Some tracks are chill, some are more energetic, depending on the environment and what the level is asking from you. We tried to shape every piece so it reflects the emotion and vibe we feel in those moments. Enjoy the soundtrack and let it carry you through the world as you play. The demo gives you a small taste of all that. It’s not too hardcore, just enough to give you a good feel of what the game is going to offer later. Try it out, play around with the movement and see how well you manage your size with the limited resources each level gives you. The full game release is planned for March 2026. Most of the content is already finished and we’re polishing everything until then to make the whole experience as smooth, fun and satisfying as possible. If you enjoy the demo, wishlisting helps us more than you might think. And if you want to show the game to a friend, we won’t complain. Thanks for being awesome. Have fun!
4 years accomplishment, please help us with feedback!

Magic Cat Academy | Doodle Google Broswer

It is a doodle created specifically for the Google browser proposing some nice and short themed video games; this title was developed and distributed in 2016. Unlike the 2016 & 2020 titles, this chapter is set in the sky, but as you pass the various stages you will also arrive at the bottom of the ocean. The protagonist is a black cat who attends a magic school to refine her magical arts, but one day her spell book is stolen from her by the Boss Ghost and to defeat him she will be forced to overcome various challenges in five levels that take place in the school library, in a kitchen/cafeteria, in a laboratory/classroom, in a gym and on the tower/sky. These ghosts are defeated by tapping your fingers on the smartphone screen in certain directions, relative to the symbol at the top of the ghosts' heads.  Swipe directions include a horizontal line, a vertical line, a "v" shape, a "ʌ" shape, and a lightning bolt, most of which summon lightning bolts that weaken all enemies on the screen. Sometimes, drawing a heart will restore health. Momo's character is based on a real-life cat owned by video game art designer Juliana Chen. She also appears in the 2017 Google Doodle Halloween animated film and the Doodle Champion Island Games Google Doodle (2021).
Magic Cat Academy | Doodle Google Broswer
Doodle Halloween - Ghost Game
Doodle Halloween - Ghost Game
the gameplay is simple yet complex, it offers many different and unique ways to kill enemies, which contribute to your “style” getting up close and personal with a big rock face and parrying  a volley of projectiles and one shotting just fuels my adhd even more that sugar. 📖 Storyline: gopro vs hell 🎵 Sound: best I’ve heard 👍 Pros: adrenaline boost 👎 Cons: Skill issues(I don’t have any) 💰 Value for Money: Under priced
ULTRAKILL
ULTRAKILL

with force advertisement ... (PLAY!!!! or pass????)

Total size when I play this game is 412 MB, tower defense with a unique mechanism, because the number of attacks launched depends on the chance of a die. In battle players can summon a maximum of 3 heroes. Initially, players get 2 Heroes gradually, then the next stage is collecting shards from the game. As far as I know there are 2 types of dungeons, the normal mode is called curse dungeon, after completing the normal version of the dungeon. And dungeon survival with minus effect and normal effect when leveling in battle.
with force advertisement ... (PLAY!!!! or pass????)
Dice vs Monsters: Roguelike TD
Dice vs Monsters: Roguelike TD

AFTERPLACE - SOLO INDIE DEVS ARE SO DAMN TALENTED!

You start to think about games like Undertale, DeltaRune, EverHood, A Short Hike, StarDew Valley and so many more that are all created by a solo or duo developer, yet they provide you with hours of pure unfiltered amusement and delight, as well as sometimes a very long emotional rollercoaster of sensations that will stop you dead in your tracks. Afterplace is right in the center such masterfully crafted works.
AFTERPLACE - SOLO INDIE DEVS ARE SO DAMN TALENTED!

THE APP ICON IS NOT ART - IT IS PSYCHOLOGY

Most indie devs try to make icons that “look cool.” I did the same for years, and it cost us thousands of downloads over time. The app icon has one purpose, and one purpose only: Trigger enough emotions so that the player clicks your listing. Here is a few things I learned about creating the perfect app icon: 1. Bright colors win Your App Icon competes with thousands of others, stronger colors will make your icon stick out. 2. Angry or Sad faces convert better than happy ones. This is something I actually learned from YouTube Thumbnail theory. In my old company we boosted visitors by 24% by JUST going from Happy -> Sad face. 3. Simplicity beats details The icon is so small so it is important that the icon isn't too cluttered. For Monkey King: Legend of Heroes, we first used a clean blue icon with our main character(see the image) Then we swapped it for a bright red icon with an angry Monkey King… Store listing visitors increased by 109% in one week. It is quite simple: your app icon is not a decoration. It is an emotional trigger that decides if someone will visit your store page or not.
THE APP ICON IS NOT ART - IT IS PSYCHOLOGY
👍 Pros: graphics are given good for low end device 👍 Pros: best game after pubg ban 👎 Cons: 3.1 update was worst for low end device cuz device are lagging also on iphone 14 🕹️ Controls: Best...u can switch fpp to tpp in seconds
BGMI: Online Multiplayer Game
BGMI: Online Multiplayer Game

BUTTON CITY - A COLORFUL LOW POLY ADVENTURE!

Button City Developer: Subliminal Publisher:  Subliminal Released: August 10th, 2021 Price: 19.99 USD Have you ever sat down and thought to yourself at some point, "I want to play a really chill game that's wholesome, colorful, and a lot of fun that doesn't take much time"? Well, search no further! Button City is exactly the sort of game you'd fall in love with. Button City is a very fun and stylish single-player narrative adventure featuring a poly-style of classic 90s vibe arcade games with tons of fantastic characters that will keep you engaged the whole way through as it has a rather solid story too!
BUTTON CITY - A COLORFUL LOW POLY ADVENTURE!

TOEM: A Photo Adventure | Android

This indie game combines creativity, curiosity, and photography. It's not your typical action or strategy title: you simply slow down and enjoy observing a beautifully hand-drawn black and white world. Everything revolves around taking photos, solving simple puzzles, and helping TOEM interact with the various characters you meet along the way. He transforms ordinary moments into meaningful experiences. We'll travel through enchanting regions—from silent forests to snow-capped mountains, and more—while using our camera to capture small wonders and help the eccentric villagers. Every photo we take enriches the journey, turning the camera into both a narrative tool and a means of progression. It stands out for its unique, black-and-white sketchbook style. Each environment is hand-drawn, full of small details that invite exploration. The minimalist approach enhances the calm atmosphere, and the diorama-like camera angle adds depth to each scene. There are no combats or time pressures here, just peaceful exploration and creativity.  It's perfect for gamers who prefer thoughtful, relaxing experiences over frenetic challenges.
TOEM: A Photo Adventure | Android

VOIDIGO - JUST FEELS LIKE IT'S NOT AS FUN ANYMORE

Maybe it could just be a bit of a burnout streak. In that case it would only be my fault. But I would also blame the developers for not really thinking about the long term players, who have been playing since very early access when adding in new currencies. Consider following on other Social Media platforms for, Giveaways and more:
VOIDIGO - JUST FEELS LIKE IT'S NOT AS FUN ANYMORE

Retro Future Racing | Android

Back to the retro-futurist.. 📖 Historical Notes: In the fifties and sixties of the twentieth century we thought about the future in a much more optimistic way than in our times due to the economic boom that involved both America and Europe and thus the union of the terms "retro" and " futurism" with the need to be able to easily identify a whole series of works characterized by futuristic (or "futuristic") visions chronologically moved backwards with a retro taste not to be confused with cyberpunk which has despotic settings compared to the utopian retro-futurist One of the greatest technological visionaries, representative of this current, was probably Norman Bel Geddes, with his work "Futurama" with technological highways, underground parking lots, floating airports, majestic skyscrapers and various means of magnetic levitation, etc sponsored by General Motors which had sought to show a vision of the world twenty years ahead (1960).
Retro Future Racing | Android

AFTERPLACE - A PLACE YOU'LL NEVER WANT TO LEAVE!

AfterPlace Developer: Evan Kice Publisher:  Evan Kice Released: July 23rd, 2024 Price: 14.99 USD Afterplace is a short 10 hour multi-ending calm and relaxing adventure centered on a floating island in the sky, filled with terrifying interdimensional beings and friends! It was certainly a journey as it's one of the few Indie games built by a single developer who truly wanted to create a fun and everlasting experience that encompasses the feeling of making you feel like you would want to stay in this universe forever, rather than to leave or continue forward to the end of the game. You don't want it to ever end or to cause harm in this simplistic world that feels more like a resting spot when you're done with all of your other games, after a hard days work, it'll be here for you waiting with a lot of dark secrets to be discovered around every nook and cranny.
AFTERPLACE - A PLACE YOU'LL NEVER WANT TO LEAVE!

I have come across some lesser-known short indie games recently, and I really loved playing them.

The Legend of Tianding: This is a 2D side-scroller beat 'em up game with some RPG elements where you play as the historical figure Liao Tianding. This game unexpectedly turned out to be an indie masterpiece for me. With its engaging storytelling, charming protagonist, excellent portrayal of 1900's Taiwan, beautiful art style, unique and satisfying gameplay mechanics, interesting boss fights, great soundtracks, and multiple endings, the game excelled in many aspects. However, it had some unfair platforming sections and repetitive combat towards the end. Overall, the game's strengths outweighed its weaknesses, making it a remarkable experience that left me craving for more historically-inspired games of similar caliber.
I have come across some lesser-known short indie games recently, and I really loved playing them.

Pocket World 3D | Android

You have to use all the 3D pieces available to erect buildings: houses, bridges, monuments, etc. based on different architectural styles from all over the world. The difficulty curve increases as we level up. By winning the challenges, we will have more and more pieces to drag to finish each stage. By AlessiaBNERD
Pocket World 3D | Android
Pocket World 3D
Pocket World 3D

PSYCHOPOMP GOLD — IT ISN'T A SEQUEL SADLY

If you love it, support it. I didn't like it very much cause I was expecting something that wasn't just a slightly remastered version of the original. I'll still support the dev, I still like what the original had to offer and the rest of the content that was added in is sure to appeal to the die hard fans, but this wasn't for me and I don't think it would be for most people, who want more than the free version offers.
PSYCHOPOMP GOLD — IT ISN'T A SEQUEL SADLY

this game is masterpiece.

this game is masterpiece 🎮 Gameplay: 8/10 📖 Storyline: 8/10 📚 Lore 10/10 🕹️ Controls: 8/10 🎨 Graphics: 10/10 🎵 Sound: 9.5/10 👥 Multiplayer: There is not 💰 Value for Money: There is not 🤼 Combat Mechanics: It's cut down quite a bit, but this game doesn't need it. 📱 Anavalible on mobile: yes 🩸Gore:8/10 🗺️ Map Design: 9/10 🌄Atmosphere11/10
POSTAL
POSTAL

Rabbiman Adventures: Secret Room | Android

We will set off, in the shoes of a hero named Yasha, on a journey to a world equipped with time portals that will allow him to access secret places that, with the help of his friends, he will have to try to save the Great Forest from drought. It will not be easy to bring it back to life because the forest is full of aggressive creatures! Our hero, gradually will walk into the forest, will soon learn to fly with a talit and defeat the creatures by throwing, like a boomerang, with his magic hat. Each time we free a portal we will unlock new levels to win valuable prizes: New magic hats that we can customize. In addition, we can go to the library and understand what type of use that hat can have. It is accompanied by melodies full of catchy motifs that are never obvious. Here the mechanics evolve, the world expands and with each level we learn more about this mysterious place. The story evolves with us and the next level brings new challenges. There is no single path here, only our will will lead us to continue or stop.  How far are you willing to go to discover all the secrets?
Rabbiman Adventures: Secret Room | Android
iconView desktop site

TapTap looks better

on the app love-tato

Open with TapTap