*For those who are like me, you should know that in this game, every season change brings several changes to synergies, commanders, and other features. The goal is to constantly update the meta. In the latest season, or season 4, MCGG is collaborating with KOF. In addition to KOF-themed hero and commander designs, KOF synergies are also in the spotlight. It's not too late to participate in season 4, so play now.
Strategy-based RPG board game, combining Mobile Legend heroes, which attack automatically. Arrange heroes for maximum synergy, which helps buff in battle. Arrange and form rows of heroes to defend, attack, or attack while defending.
The game mode is divided into two options:
1. Rank
A battle that stakes your honor. When you reach the top 4, you will increase your honor. Meanwhile, those in the bottom 5 will decrease their honor.
It consists of 2 types of gameplay, namely Classic Rank and Magic Crystal. The difference lies in the magic crystal, which has synergy, different hero classes, and different hero types. The general controls are the same, but in this mode, the first hero is offered at the start of the game, then in the fifth round there is a random item auction and item selection for the next 5 rounds. In the item selection, players who lose more often will get the first chance to balance and give them a chance to make a comeback.
Battle pass
2. Unranked
Battles suitable for gaining experience, trying out strategies, or simply completing daily tasks and events.
It consists of two types of gameplay: Classic Unranked and Gold Rush. The difference is minor: Gold Rush, as the name suggests, offers more gold coins than Classic.
In-game tutorial videos are comprehensive and easy to understand. For details, check the gallery in the tab located in the game lobby
Event
Total size when I play this game is 3,12 GB.
Thanks and see you next game...