Ever dreamt of becoming a president or some notable figure changing the world? I know that most of us have thought of the idea—especially me. Well, Suzerain is the perfect opportunity to live that wild dream while playing a fantastic text-based RPG with beautiful graphics and catchy tunes.
I played Suzerain for the last two hours, leading the fictional country of Sordland and navigating political drama, economic crisis, and poverty within. The game did a wonderful job of pulling my attention through its text-based narrative and gameplay, and charming visuals. It was also really cool to be president, even if it was only inside a game.
As the president, I needed to make many important decisions that required focus, patience, and strategy. I even had to be wary of the people I befriended, which altogether added a lot of weight to my decisions and the way I led my country. This presidential experience felt slightly overwhelming. However, it was most enjoyable and addictive because how Suzerain grabbed my curiosity. I was always wanting to know what would’ve happened if I’d chosen differently or if maybe I had spoken kindly to other people. There was always a question somewhere that needed to be answered in this political drama-driven RPG, and it had a knack for drawing me into finding out. I can’t say I was the best detective slash president, but I did try my best.
Suzerain also has really great music. Like, I’m talking top-notch jazzy tunes that’ll get you into the groove. I can’t deny that for most of my time playing Suzerain, I was really just listening to the music playing in the background. I probably will continue playing the game partially for it too.