The first thing that came to mind when I loaded into Somnolent for the first time was the PlayStation 2. This game's chunky, low-detail models reminded me perfectly of games from that era. And it's an era I loved, so I was immediately in the mood to fall for Somnolent!
My first hour or so was promising too. This is a full 3D action-RPG that honestly looks and feels pretty great. Even using touch controls, I was able to get into a good flow of combat and didn't have too many problems with the game's platforming challenges. I started leveling up quickly, and the game throws loot at the player like crazy, which is a blast.
Sadly, the good times didn't last. Even playing on my fairly powerful Samsung Galaxy S21 Ultra, Somnolent was shockingly unstable. Almost every time the game went into a cutscene or loaded into a new area, it would crash and require a restart, often with me losing some progress along the way.
As if the crashes weren't enough, once I'd finished up the tutorial area, I had to open up a map to select the next part of the world to teleport to. Unfortunately, every time I did this the game just locked up. I simply could not move to the next part of the game. After six or seven attempts, I gave up and uninstalled. I really wanted to like Somnolent, and I hope they're able to fix this up and make it playable in the future, but right now it's just a big mess.