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Crows Corner Community FAQ - July 5

Crows Corner Community FAQ - July 5

3K View2023-07-05
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July 5 Crows Corner FAQ
Q: Can indicators be added for normal monsters on the minimap?
It's great to have the red/pink dots for cube/surge mobs.  Having dots, perhaps gray, for normal monsters will really help us plot our courses and minimize surprises.
A: Thank you for the feedback;  we will discuss it.
Q: Allow for Elemental Damage to generate Fusion Energy vs it being elemental skills that generate Fusion Energy.  You could make the required amount of fusion energy needed to trigger the hero trait higher, or reduce the amount of damage boosts it gives to compensate
A:  At present, we have no plans in this area.
Q: Is it true that Hero Traits does not affect any sentry to scale its damage?  Other than Erika for Ghost Blade Einherjar
A: The effectiveness of the Hero Trait depends on the specific content, such as Oracle Thea's increased damage being effective on Sentry.
Q: As a new player that has started playing mid season, it's hard to justify spending money on auction house tabs that won't carry over to the next season.  This really demotivates me to continue playing out the season.  I'd be much more likely to pay for as many as I felt I would ever need if they carried over, even if the price was raised.  If I stick around for another season I would most likely only purchase one tab with the current system in place and I'd be less likely to spend money elsewhere in the game knowing that I will have to reinvest to play again later.
A: The Trade House booth page will not carry over to the next Season;  however, the Inventory pages, Stash pages, Pactspirits, Hero Traits, Hero outfits and Skill skins can all be utilized in the following Season.
Q: I noticed that when min/maxing the displayed value of sealed life/mana for a skill possessing a+1 or more when the support skill/aura uses flat mana in the skill UI it is displayed differently than in the player UI.
For example in the skill UI it is displayed as lvl 16 flat mana cost even tho it's 16+1,but in the player UI it works as a lvl 17 and seals more mana/life and if the limit is exceeded it forcefully disables the skill when entering a new map,is that intentional?"
A: We acknowledge the ongoing issues and are working on solutions, with the goal of fully resolving them in the next Season.
Q: Add special hero/traits for sentry skills.  I mean we already have a special hero for summon skills, for multistrike skills, and for ele skills, so maybe add special hero/traits for sentry skills in the next league???
A: While we cannot disclose details about the new Hero at this time, we encourage you to watch the latest trailer releasing this weekend.
Q: Some of us fight bosses or end game bosses just for testing our damage and survivability, or just want to try the mechanic, or just want to try it, etc. (not for the loot or the drop).
and because the ticket for boss fights is so expensive and low drop in the map, not all players can experience boss fights (bcs some of them didn't have confidence, or did not know yet about the mechanic) and they don't want to lose a hundred.  He's just for trying that.
so, maybe in the future can we get two options for a boss fight?  like;
option 1 : no loot or drops but free (without using any ticket)
option 2 : have loot or drop (if player using ticket)
A: We appreciate your input and will explore ways to encourage players to try Season boss.  Our recent introduction of the Black Sail boss challenge event is an effort to promote participation without any burden.
Q: In the third season, there was a severe shortage of Legendary Divine Slates, and the affixes were too random, making it difficult for niche builds to take shape.
Even with resources, it was challenging to find the desired slates from the trade house. I'm wondering if there will be improvements in the next season.
A: There will be adjustments made not only to Legendary Divinity Slate but also a reconsideration of the overall strength and output of Legendary Gear and Legendary Hero Items.
Q: How does the mod "+20 additional fire damage dealt by the next main skill every 2s" interact with flame sentries? Do I have to resummon it every 2 seconds? Does this bonus damage stay for the duration of the sentry(meaning I won't have to resummon them every 2s)?
A: This Affix does not impact the Sentry skill since Sentry utilizes its skills instead of the Character's, so it does not take effect.
Q:  Can the skills released by bosses, Elites, or monsters be invalidated after their death?
A: We will attempt to address some abnormal skills, but it should be noted that death skills are inherently divided into two types: those that vanish and those that don't. The non-vanishing death skills are designed to apply some survival pressure on players.
Q: Can the Projectile Penetration support be modified to enable penetration of monsters with protective or defensive shields? As it stands, penetrating only monsters appears to have limited utility.
A: We are evaluating Projectile Penetration-related gameplay, as it is currently not running optimally.
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