Hela, the legendary Queen of the Underworld and the Goddess of Death, presiding over aging and disease.
The true appearance of this goddess is said to be incredibly unique, with very few fortunate enough to have glimpsed her countenance, and even fewer surviving to tell the tale. Therefore, we can only speculate about her appearance based on fragments of hearsay.
She obscures half of her face with a cold obsidian mask named "Hilideskailaf," the reason for which remains unknown. The runic symbols that manifest behind her reveal, to a certain extent, her origins and intricate connections to the Aesir deities.
During Hela's incarnation as a guardian spirit, we are unaware of her combat style when facing enemies. Considering that this goddess often takes on a human form, when she first appears in the world of "Blade of God 2," she assumes the guise of a normal human female, carrying only a divine sword crafted from obsidian known as "Himinjög."
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Is there a reason why you preferred to make her mesh on ZBrush instead of Blender?? Thanks for providing these dev insights!
2024-02-16