Gamers are seeking legal recourse to prevent developers from rendering online games unplayable. This practice is being viewed as an infringement on consumer rights and the preservation of media.
**__Allegedly...in my opinion__**:
While we are purchasing licenses, and we should all be aware of that by now, the point is that there is no reason developers can't provide support to the communities they claim to love and care about and most importantly, that paid their bills.
The "games as a service" model allows developers to essentially steal from consumers without any legal recourse or liability for the essential theft of goods from a consumer.
It would be like buying a computer but the store you bought it from ended their partnership with the brand and attempted the take your computer away. I think we can all agree thats not how things work. So, why should it be any different when a developer decides to end support for a game?
It shouldnt be.
The gaming community stands on support. Whether you're a AAA or indie developer, a content creator or a player, this is an industry we've all built, and when it comes time to sunset a beloved title, all we ask in return for our millions of dollars and millions of combined hours is a private, community made server where we can continue to enjoy our favorite games.
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Image Credit: Getty
anjd
2024-08-05
bvisvddleb
2024-08-05
if it's a paid game, it should not be taken away and live service games that has no online element to it should not be live service games.
2024-04-17