I recently received a trial licence for the party game Seal: WHAT the FUN. This game is an omniverse multiplayer party royale experience that supports up to 20 players and offers a variety of fast and engaging games within a 10-minute timeframe. Players will be able to customise their characters with different effects and features, adding an interactive and unpredictable element to the gameplay.
Having enjoyed other party games such as Fall Beans, Human: Fall Flat, Eggy Go and Yuanmeng Star (popular in China), I'm excited to try Seal: WHAT the FUN with friends. Even though I'm not the best at these games, I'm sure it will be a blast to play together.
In terms of gameplay, Seal: WHAT the FUN Limited the number of players to 20 makes the competition intense, and the game features maps divided into individual and team-based battles over three rounds, providing a challenging test of skill.
However, I have concerns about the game. Based on my experience with party games on mobile, I believe that these types of games are ideally suited to mobile platforms, given their accessibility and the widespread availability of smartphones. Playing games on mobile devices is convenient and enjoyable for family and friends in their spare time.
It seems that Seal: WHAT THE FUN has room for improvement and growth in the future, particularly in optimising its appeal and accessibility on mobile platforms.