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Wuthering Waves
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Shorekeeper

Shorekeeper

418 View2025-04-06
The Shorekeeper is a 5★ rarity character from the
SpectroSpectro element who uses the Rectifier type weapon.The Shorekeeper of the Black Shores, a mysterious divine being governing the essence of aloofness, emerges in response to your summon. Having spent eons in guardianship, the first stirrings of emotion and desire awaken within her heart, fostering a firm determination to connect with the world — and with you.
Prydwen
Wuthering Waves
/
Characters
/
The Shorekeeper
The Shorekeeper
Build and Guide
Character
Introduction
The Shorekeeper is a 5★ rarity character from the
SpectroSpectro element who uses the Rectifier type weapon.The Shorekeeper of the Black Shores, a mysterious divine being governing the essence of aloofness, emerges in response to your summon. Having spent eons in guardianship, the first stirrings of emotion and desire awaken within her heart, fostering a firm determination to connect with the world — and with you.
Video guide
The Shorekeeper has at least one video guide available, so if you prefer this sort of medium to learn more about a character, check it out:
Update tracker
Last review update
Patch 1.4
Last major build/calcs update
Patch 2.0
Last profile update*
February 27th, 2025
*Profile update means smaller edits to echoes, stats, synergies or teams that don't require new calculations.
To learn more about The Shorekeeper check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Build
Gameplay and teams
Calculations
Profile
Skills
Active skills
Passive skills
Concerto skills
Basic Attack
Origin Calculus
Basic Attack
Perform up to 4 consecutive attacks, dealing Spectro DMG. Each hit generates 1 Collapsed Core.
Heavy Attack
Hold the Normal Attack Button to enter Unbound Form, which consumes STA continuously. While in this form, Shorekeeper will:
Generate a segment of Deductive Data every second.
Automatically collect nearby plant collectibles.
Using up all STA or actions such as casting Basic Attack will end the Unbound Form and deal Spectro DMG to the target. Each accumulated segment of Deductive Data will convert into a segment of Empirical Data and generate a Collapsed Core.
Mid-air Attack
Consume STA to perform a Plunging Attack. Each hit generates 1 Collapsed Core. Quickly Press the Normal Attack Button after the Plunging Attack to perform Basic Attack Stage 2.
Dodge Counter
Press the Normal Attack Button after a successful Dodge to attack a target, dealing Spectro DMG.
Resonance Skill
Chaos Theory
Restore HP for all nearby party members and summon 5 Dim Star Butterflies, which automatically track and attack a target, dealing Spectro DMG. Follow up with Basic Attack in time to start the Basic Attack cycle from Stage 2.
Can be performed in mid-air.
Resonance Liberation
End Loop
Outer Stellarealm
Generate the Outer Stellarealm to restore HP for all party members within its effective range continuously. This effect can be triggered once every 3s.
Inner Stellarealm
When a party member uses Intro Skill within the Outer Stellarealm, it evolves into the Inner Stellarealm. Within the effective range of the Inner Stellarealm, for every 0.2% of Shorekeeper's Energy Regen, all party members gain 0.01% bonus Crit. Rate, up to 12.5%. Inner Stellarealm has all the effects of the Outer Stellarealm.
Supernal Stellarealm
When a party member uses Intro Skill within the Inner Stellarealm, it evolves into the Supernal Stellarealm. Within the effective range of the Supernal Stellarealm, for every 0.1% of Shorekeeper's Energy Regen, all party members gain a 0.01% increase of Crit. DMG, up to 25%.
Supernal Stellarealm has all the effects of the Inner Stellarealm.
When Supernal Stellarealm is generated, Shorekeeper's first Intro Skill triggered in its duration will be replaced with Intro Skill Discernment. This effect takes place once each time a Supernal Stellarealm is generated.
Prydwen
Wuthering Waves
/
Characters
/
The Shorekeeper
The Shorekeeper
Build and Guide
Character
Introduction
The Shorekeeper is a 5★ rarity character from the
SpectroSpectro element who uses the Rectifier type weapon.The Shorekeeper of the Black Shores, a mysterious divine being governing the essence of aloofness, emerges in response to your summon. Having spent eons in guardianship, the first stirrings of emotion and desire awaken within her heart, fostering a firm determination to connect with the world — and with you.
Video guide
The Shorekeeper has at least one video guide available, so if you prefer this sort of medium to learn more about a character, check it out:
Update tracker
Last review update
Patch 1.4
Last major build/calcs update
Patch 2.0
Last profile update*
February 27th, 2025
*Profile update means smaller edits to echoes, stats, synergies or teams that don't require new calculations.
To learn more about The Shorekeeper check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Build
Gameplay and teams
Calculations
Profile
Skills
Active skills
Passive skills
Concerto skills
Basic Attack
Origin Calculus
Basic Attack
Perform up to 4 consecutive attacks, dealing Spectro DMG. Each hit generates 1 Collapsed Core.
Heavy Attack
Hold the Normal Attack Button to enter Unbound Form, which consumes STA continuously. While in this form, Shorekeeper will:
Generate a segment of Deductive Data every second.
Automatically collect nearby plant collectibles.
Using up all STA or actions such as casting Basic Attack will end the Unbound Form and deal Spectro DMG to the target. Each accumulated segment of Deductive Data will convert into a segment of Empirical Data and generate a Collapsed Core.
Mid-air Attack
Consume STA to perform a Plunging Attack. Each hit generates 1 Collapsed Core. Quickly Press the Normal Attack Button after the Plunging Attack to perform Basic Attack Stage 2.
Dodge Counter
Press the Normal Attack Button after a successful Dodge to attack a target, dealing Spectro DMG.
Multipliers
Resonance Skill
Chaos Theory
Restore HP for all nearby party members and summon 5 Dim Star Butterflies, which automatically track and attack a target, dealing Spectro DMG. Follow up with Basic Attack in time to start the Basic Attack cycle from Stage 2.
Can be performed in mid-air.
Multipliers
Resonance Liberation
End Loop
Outer Stellarealm
Generate the Outer Stellarealm to restore HP for all party members within its effective range continuously. This effect can be triggered once every 3s.
Inner Stellarealm
When a party member uses Intro Skill within the Outer Stellarealm, it evolves into the Inner Stellarealm. Within the effective range of the Inner Stellarealm, for every 0.2% of Shorekeeper's Energy Regen, all party members gain 0.01% bonus Crit. Rate, up to 12.5%. Inner Stellarealm has all the effects of the Outer Stellarealm.
Supernal Stellarealm
When a party member uses Intro Skill within the Inner Stellarealm, it evolves into the Supernal Stellarealm. Within the effective range of the Supernal Stellarealm, for every 0.1% of Shorekeeper's Energy Regen, all party members gain a 0.01% increase of Crit. DMG, up to 25%.
Supernal Stellarealm has all the effects of the Inner Stellarealm.
When Supernal Stellarealm is generated, Shorekeeper's first Intro Skill triggered in its duration will be replaced with Intro Skill Discernment. This effect takes place once each time a Supernal Stellarealm is generated.
Multipliers
Resonance Chain (Dupes)
S1
Sequence Node 1
The Stellarealms generated by Resonance Liberation End Loop gain the following enhancements:
The effective range of the healing and buffs is extended by 150%
The duration is extended by 10s.
Casting Intro Skill Discernment no longer ends the existing Stellarealm.
S2
Sequence Node 2
The Outer Stellarealm now increases the ATK of all nearby party members by 40%.
S3
Sequence Node 3
Casting Resonance Liberation End Loop grants Shorekeeper 20 Concerto Energy. This effect can be triggered once every 25s.
S4
Sequence Node 4
Gain 70% additional Healing Bonus when casting Resonance Skill Chaos Theory.
S5
Sequence Node 5
Extend the ranges of the pulling effect of Basic Attack Stage 3 by 50% and Illation by 30%.
S6
Sequence Node 6
Increase the DMG Multiplier of Intro Skill Discernment by 42%. Casting Intro Skill Discernment increases Shorekeeper's Crit. DMG by 500%.
Minor Fortes (Total)
HPHP% +12%
Healing BonusHealing Bonus +12%
Stats
Include minor fortes
Lv. 90
Stat
HP
16713
Stat
ATK
288
Stat
DEF
1100
Stat
Max Energy
125
Stat
CRIT Rate
5%
Stat
CRIT DMG
150%
Stat
Healing Bonus
0%
Stat
Spectro DMG
0%
Upgrade Materials
Character Ascension (total)
4x LF Whisperin Core
12x MF Whisperin Core
12x HF Whisperin Core
4x FF Whisperin Core
46x Topological Confinement
60x Novas
170 000 Shell Credits
Skill Upgrades (total)
25x LF Whisperin Core
28x MF Whisperin Core
40x HF Whisperin Core
57x FF Whisperin Core
25x Lento Helix
28x Adagio Helix
55x Andante Helix
67x Presto Helix
26x Sentinel's Dagger
2 030 000 Shell Credits
While the source of the materials can be quickly found in the game, when it comes Novas you will have to gather them from the map. Check our Interactive map to find them quickly:
Map
Interactive Map
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Lukesales836@gmail.com

❤️

2025-04-06

DizzyPuppy
DizzyPuppy
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bigyan mo ako rank ismael 1 2 3 4 5

2025-04-08

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JumpyMonkey
JumpyMonkey
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ok

2025-04-09

Lukesales836@gmail.com

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2025-04-09

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DizzyPuppy
DizzyPuppy
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bigyan mo ako ng rank

2025-04-08

MayLin
MayLin
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Hi friend

2025-04-08

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