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Ex Astris
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Ex Astris - 1Firsts's Posts - TapTap

2K View2024-02-28
Let's discuss Ex Astris, this time I tried to play on the Infinix Note 12 Mobile Device with HIGH right flat settings, but I made SHADOW LOW.
Talking about the game's Combat System, outside of combat you can also do Basic Attack (Hmm if it becomes a Hack and Slash game it should be good).
You can avoid fighting as long as you are away from their vision zone.
About Parry / Parry the opponent's attack, in this game you can do it, there is a big button on the left when fighting, the function will return the attack when the enemy attacks our character, but you also have to fit the timming of enemy attacks.
One more unique thing is similar to the slow motion in PGR (Yes, the next game) here there is something called Moves, how much you do the attack movement, if it is full your character can attack until the MOVES coldown runs out.
This means that the enemy cannot change attacks, until waiting for your turn to finish attacking.
Yes, that's more or less what I saw here at the beginning of the game, maybe in the future there will be good updates again.
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Sylvain Liu
Sylvain Liu
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2

salut

2024-08-03

Author liked
Aj Aj
Aj Aj
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2

looks like a low budget star rail to me

2024-02-28

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llWHOll
llWHOll
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4

try it first... your money will be worth it

2024-03-05

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jcpogi
jcpogi
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1

lol..star rail is the low budget for.me

2024-04-05

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Ex Astris Early First Impression
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A blend of turn-based and real-time RPG combat in a mesmerizing 3D world | Gameplay - Ex Astris
Ex Astris features a unique blend of turn-based and real-time gameplay from the developer of Arknights, it’s not pausable real-time, nor a tactics strategy system. It instead offers an entirely fresh take on RPG combat. Front and center is the so-called Obscuran Maneuver System. This 'Obscuran Maneuver System' is an innovative combat system requires active engagement from the player for both offense and defense. During offensive turns, you need to activate skills in real-time, some of which may include bonus Quick Time Events (QTEs). Defensive turns allow you to switch between characters on the fly to manage incoming damage and activate defensive skills such as dodging or parrying.
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I don't know where to start with this game because it took me by surprise but before we dive right in you can feel free to tell me about anything I've missed or correct me if I'm wrong on anything that way we share accurate information and with that out of the way, let's get into this. 1. Visuals. The game is a stylized fighting game think of it like stickman but in 8K type of thing based on the 8K memes. The visual effects are beautiful and on the highest settings you get a fish eye effect, motion blur and detailed shadows. The visuals are a treat and the animations are so fluid making the gameplay very active and enjoyable.
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