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Please don't misunderstand, I think it's a fantastic game overall. I adore the expansive open-world map, the charming little details like being able to pet cats, and the convenient public message outposts scattered throughout different locations. Additionally, I appreciate the unified equipment system for heroes of the same class.
However, I'm not particularly fond of the concept of earning glory points through rankings and "activeness," especially since it seems to disproportionately benefit players who spend money on the game. I feel sorry for solo players and those who prefer not to spend money, as they end up grinding endlessly only to be disregarded and discriminated against in terms of rewards and in arena matches. Even some guilds exhibit this discriminatory behavior. It's disheartening to see such toxicity emerge so rapidly, especially considering that the game hasn't even been officially released yet.
By the way, I'm not a fan of the portrait layout either.
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Twinworld Survivor Beta testing officially begins! Embark on the investigative journey of Twinworld alongside the Pixel Girl Investigators!
Test Period: March 8th - March 21st
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Good game but it's p2w to get quickly growth
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classic rpg
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Netflix Soulslike RPG
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nice game
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red and blue
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rpg action game
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3.1 updates
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CBT
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pre-register now
TapTap looks better
on the app