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TANK PRACTICE: FADE: TDM: 006 - Aggressive Gameplay + Analysis in Description [T3 Arena]

TANK PRACTICE: FADE: TDM: 006 - Aggressive Gameplay + Analysis in Description [T3 Arena]

122 View2024-04-20
Hey guys, I got chance to play with some EU players and was asked to play TDM. I don’t usually play the mode with other people because I use this game mode to practice different mechanics and better my understanding of the vanguards in game instead of being kill hunger. This time around I decided to see what would happen if I stayed objective focused and played as aggressive (and effective) as possible.
I didn’t mess up as much in this match, and I tried to utilize the “threat prioritization” method as my bases for choosing an opponent to focus on. For tanks the priority listing is as follows: 1: Support 2: Sniper/DPS 3: Tanks. Using this gives me a clear template to fight enemy players
ANALYSIS:
AREAS I DID WELL:
Movement - I have perfected the “Jump charge” that allows me to quickly change directions and charge the enemy that is in my immediate left or right.
Charge perdiction - I try to place myself on the “path of importance” ( the lane or area that the most action or enemy players are currently or are heading. I also hit held angles to eliminate a players false sense of security.
Opponent isolation - I knew that the enemy Hua Ling had the most potential to give my team a hard time and made it my focus to seek this player out.
Ult utilization - the default ult has a lot of potential when used correctly. I used the ult to bring the enemy Hua Ling down from high ground and back into my line of sight for the quick elim.
Shield Utilization - I tried to give my support as much space and room by popping shield when in tight spaced engagements.
AREAS OF IMPROVEMENT
Fight Disengagement - I went 11/1 this match and would have been able to get 0 deaths if I would have disengaged from that specific fight more properly
I hope you enjoy the gameplay, and as always
Hope this helps,
-ᴅʀ.TANKiᵖʰᵈ
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